Aha...well that's the problem for me. I resized the window and it  
appeared. Good to know you know what is causing it.

And I'll add my "Wow" to Andre's...FF used to use 70% of my CPU  
playing this file. Now it's using about 7%. There are some screen  
redrawing issues though still, which you'll see if you look at the  
link I sent (the planes are leaving translucent colour over the map).

Guy




On 14/02/2007, at 2:24 AM, T Rowley wrote:

> On 2/13/07 8:32 AM, André M. Winter - Carto.net wrote:
>> i was just testing a map interface with FF2 and was disappointed  
>> while
>> unloading a map and reloading another form the local filesystem.  
>> it took
>> around 15sec. now FF3 (feb. 8th) does it in around 1sec and this over
>> the web. this is faster than IE6/ASV3. mouse interactions work  
>> smooth,
>> pages (also html) load at an amazing speed :-)
>>
>> give it a try with your own files, here you go:
>> http://www.mozilla.org/projects/firefox/3.0a2/releasenotes/#download
>
> Some information about the SVG capabilities in 3.0a2 are listed in the
> following URL.  Note that a number of SVG applications will have
> problems due to regressions caused by some tree-wide gecko  
> changes.  The
> good news is that we now have a handle on these issues and have  
> patches
> in hand to fix them.
>
> One thing I forgot to mention in the following is that we now have
> incremental loading of XML, so you'll see progressive rendering of SVG
> files as they load.
>
> http://weblogs.mozillazine.org/tor/archives/2007/02/ 
> gran_paradiso_alpha_2_and_svg.html
>
> -tor
>
>
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