--- In [email protected], "Thomas Steiner" <[EMAIL PROTECTED]> wrote: > > Hi Michel, > > > * add additive="sum" to your animated elements
For this first solution keep your script to put hands in position by current time > > * set time for svg to current date as > > > > var time = new Date() > > var time_seconds = time.getHours()*3600 + time.getMinutes()*60 + > > time.getSeconds() > > evt.target.ownerDocument.rootElement.setCurrentTime (time_seconds) > > > > With this solution you can have problems if you have other > > animations in your svg > > Thanks a lot for your answer, but what happens then? My hour hand and > second hand needs to know it's initial angle. How? Here you told just > the document's root elements the current time. What did I miss here? When you set current time, animation timeline will be this time and - miracle - your hands will be in good position ! see http://pilat.free.fr/tutorial2_eng/example/setCurrentTime.svg for example Michel ----- To unsubscribe send a message to: [EMAIL PROTECTED] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ---- Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/svg-developers/join (Yahoo! ID required) <*> To change settings via email: mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

