On the download page 
<http://severnclaystudio.wordpress.com/bluebeard/pantograph-download/>, 
the author states

> The Blender GUI doesn't yet work properly in Windows -- to get changes 
> in buttons to register, you have to raise another window and then go 
> back to Blender.  Works fine in Linux.  Upstream bug?

Maybe this is why it's not working in Windows. Can you try it in Linux?

Jake

On 11-02-02 01:08 PM, cremnosedum wrote:
>
> For several years I've been modling space ships and things in Blender 
> and then exporting to SVG with a python script. The trouble was that 
> the script left quiet a bit to be desired, didn't work with newer 
> versions of Blender and now I've discovered that models created in 
> newer versions of Blender don't work in older ones.
>
> I decided that it was time to find or write (although I'm not good 
> with Python) a new Python script. I'm using Blender 2.49a (the latest 
> stable version but a lot of people already seem to be using 2.5 
> alpha), so I needed to install Python 2.6.2 (I know not the latest 
> version). I found a python script called Pantograph which exports SVG 
> from Blender and is supposed to work with 2.49a (I think). 
> Unfortunately I can't get Blender to find the python scripts. I've put 
> them in the directory Program Files/Blender 
> Foundation/Blender/.blender/scripts/ (which seems to be about the only 
> path Blender's willing to accept). Still when I open a script window 
> and click on the "scripts" button, none of the Menu items does 
> anything. Most just display a small rectangle when I mouse over them. 
> Nothing happens when I mouse over or click on "Update Menues".
>
> Does anybody know how to proceed? I suppose I could upgrade to Blender 
> 2.5 alpha but I generally avoid alpha versions due to instability. 
> Also I'm not sure if Pantograph, or any other SVG generating script 
> will work in 2.5 alpha (or will it do so but not work in the final 
> release of 2.5?).
>
> Perhaps this is more of a Blender and Python question although you may 
> know a solution that relies on the fact that my objective to generate 
> SVG images of my space ships.
>
> Am I right in thinking that Scour (simplyfies SVG files generated by 
> Inkscape) won't work in anything other than Python 2.5?
>
> Richard Pearman http://www.pixelpalaces.com/
> The next stage in the evolution of web comics: 
> http://www.onlinecomics.net/pages/details/listing.php?comicID=4415
> Read my Helium articles: http://www.helium.com/users/212199
> South Alberta Cactus and succulent society: 
> http://www.facebook.com/group.php?gid=20360241008
> Make money from discussing things: http://www.myLot.com?ref=Graptopetalum
>
> 


[Non-text portions of this message have been removed]



------------------------------------

-----
To unsubscribe send a message to: [email protected]
-or-
visit http://groups.yahoo.com/group/svg-developers and click "edit my 
membership"
----Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/svg-developers/

<*> Your email settings:
    Individual Email | Traditional

<*> To change settings online go to:
    http://groups.yahoo.com/group/svg-developers/join
    (Yahoo! ID required)

<*> To change settings via email:
    [email protected] 
    [email protected]

<*> To unsubscribe from this group, send an email to:
    [email protected]

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/

Reply via email to