On the download page <http://severnclaystudio.wordpress.com/bluebeard/pantograph-download/>, the author states
> The Blender GUI doesn't yet work properly in Windows -- to get changes > in buttons to register, you have to raise another window and then go > back to Blender. Works fine in Linux. Upstream bug? Maybe this is why it's not working in Windows. Can you try it in Linux? Jake On 11-02-02 01:08 PM, cremnosedum wrote: > > For several years I've been modling space ships and things in Blender > and then exporting to SVG with a python script. The trouble was that > the script left quiet a bit to be desired, didn't work with newer > versions of Blender and now I've discovered that models created in > newer versions of Blender don't work in older ones. > > I decided that it was time to find or write (although I'm not good > with Python) a new Python script. I'm using Blender 2.49a (the latest > stable version but a lot of people already seem to be using 2.5 > alpha), so I needed to install Python 2.6.2 (I know not the latest > version). I found a python script called Pantograph which exports SVG > from Blender and is supposed to work with 2.49a (I think). > Unfortunately I can't get Blender to find the python scripts. I've put > them in the directory Program Files/Blender > Foundation/Blender/.blender/scripts/ (which seems to be about the only > path Blender's willing to accept). Still when I open a script window > and click on the "scripts" button, none of the Menu items does > anything. Most just display a small rectangle when I mouse over them. > Nothing happens when I mouse over or click on "Update Menues". > > Does anybody know how to proceed? I suppose I could upgrade to Blender > 2.5 alpha but I generally avoid alpha versions due to instability. > Also I'm not sure if Pantograph, or any other SVG generating script > will work in 2.5 alpha (or will it do so but not work in the final > release of 2.5?). > > Perhaps this is more of a Blender and Python question although you may > know a solution that relies on the fact that my objective to generate > SVG images of my space ships. > > Am I right in thinking that Scour (simplyfies SVG files generated by > Inkscape) won't work in anything other than Python 2.5? > > Richard Pearman http://www.pixelpalaces.com/ > The next stage in the evolution of web comics: > http://www.onlinecomics.net/pages/details/listing.php?comicID=4415 > Read my Helium articles: http://www.helium.com/users/212199 > South Alberta Cactus and succulent society: > http://www.facebook.com/group.php?gid=20360241008 > Make money from discussing things: http://www.myLot.com?ref=Graptopetalum > > [Non-text portions of this message have been removed] ------------------------------------ ----- To unsubscribe send a message to: [email protected] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ----Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/svg-developers/join (Yahoo! ID required) <*> To change settings via email: [email protected] [email protected] <*> To unsubscribe from this group, send an email to: [email protected] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

