I'll +1 Francis' mention of attaching events to individual SVG elements. Among other things, this makes it possible to create a GUI with a look and feel comparable to a GUI from a native platform API like WPF or Cocoa-Touch. But in platform-independent (if still somewhat browser dependent) HTML5.
--- In [email protected], "Francis Hemsher" <fhemsher@...> wrote: > > Raks Wrote: > > I will be happier if I can hear some definitive advantages of SVG over > > Canvas+CSS3Animation > > What I see in Canvas are some talented individuals demonstrating very > impressive graphics. I've looked at those examples and have determined SVG > can do the same, and more...Wishing those talented developers had used their > efforts for SVG ;). > > I've noted two differences between SVG and Canvas that are important to me. > Firstly, the svg elements are 'crisper' and more pleasing to the eye than > Canvas elements. Secondly, in SVG the viewer can get access to each element > via attached events(mouse over/out/click/move etc). Canvas is extremely > limited in this respect. > > I think Canvas is a good introduction to web graphics, and can only help SVG. > Developers will quickly realize that grahic elements have a need to be > generated/updated from data. SVG, being XML is a natural for that. > > Regards, > Francis > ------------------------------------ ----- To unsubscribe send a message to: [email protected] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ----Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/svg-developers/join (Yahoo! ID required) <*> To change settings via email: [email protected] [email protected] <*> To unsubscribe from this group, send an email to: [email protected] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

