Hi, I'd like to use replicate for my web comic, where I'm trying to make things look realistic in SVG. It would be very useful for things like realistically shading complicated shapes. Unfortunately, my big problem so far is that I haven't found a good explanation of how to use it. There are some examples but I haven't had the time or patients to figure out how they work and how to modify them for the space ship parts and things I need.
> I'm also interested in incorporating "declarative randomness" - if one wants > to generate a few hundred objects into the DOM, why not have them be pseudo > random? I think this would be useful for drawing things like hair, grass, woodgrains etc. > Might anyone want to help contribute to such an open source project? I would consider it. Richard Pearman http://www.pixelpalaces.com/ The next stage in the evolution of web comics: http://www.onlinecomics.net/pages/details/listing.php?comicID=4415 Read my Helium articles: http://www.helium.com/users/212199 South Alberta Cactus and succulent society: http://www.facebook.com/group.php?gid=20360241008 ------------------------------------ ----- To unsubscribe send a message to: [email protected] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ----Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/svg-developers/join (Yahoo! ID required) <*> To change settings via email: [email protected] [email protected] <*> To unsubscribe from this group, send an email to: [email protected] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

