D3 is definitely picking up steam, and is found in a wide range of projects. I actually proposed the idea of a <replicate> module or plugin to Mike B. about 5 months ago after I saw that D3 is already designed to make it easy do much of what declarative <replicate> does. Mike said he is all for the development of modules and plugins and he helps when he can via the d3 list.
D3 already makes it easy to do several things that Replicate proposed such as smooth interpolations of shapes, colors, and multiple properties and attributes over space and over time. This is a quick demo I put together based on something else that Mike had done - http://bl.ocks.org/1216850. The first step would be to determine all that d3 cannot yet do and go from there, and also discuss the replicate namespace, and how best to integrate w/ the declarative Replication and Animation syntax. D3 does not use the declarative SMIL syntax for animation - it uses scripted transitions instead as shown here - http://bl.ocks.org/1345853 Jon [Non-text portions of this message have been removed] ------------------------------------ ----- To unsubscribe send a message to: [email protected] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ----Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/svg-developers/join (Yahoo! ID required) <*> To change settings via email: [email protected] [email protected] <*> To unsubscribe from this group, send an email to: [email protected] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

