Certainly a random sampling of people is better than choosing 300 gaming
historians with a passion for text adventures :-))))  (Unless you want a
list of the 30 most influential text adventure writers :-)  But then again,
it all comes down to the definition of "influential," which they define too
broadly.  They say, "Who has helped shape the industry the most? Who are the
most influential people in the gaming industry?"

How can anybody have had more influence on the gaming INDUSTRY than the
inventor of the first commercial video game system and the first commercial
video game?  Certainly Crowther and Russell are two of the biggest pioneers
in the history of computer gaming.  Russell would probably get my #1 if you
went that broad.

Your last point is my point exactly.  But how many people know that.

Hugh

-----Original Message-----
From: MASTER [mailto:[EMAIL PROTECTED]]On Behalf Of Pedro
Quaresma
Sent: Friday, March 08, 2002 10:44 AM
To: [EMAIL PROTECTED]
Subject: RE: [SWCollect] Don't you just hate this?



Hugh Falk wrote:
>First of all, look at how the people were ranked:

>"We posed that question to developers, publishers, public relations people
>and freelance gaming press. How did we tabulate votes? We asked them to
list
>their 10 names in order from highest to lowest. Top person got 10 points,
>bottom person got 1 point. We received more than 300 responses and based
on
>their feedback, we came up with our top 30 most influential people."

>This is a pretty fair method (objective at least).

I'm not saying it isnt, but did they choose the right people to make the
voting?

>I don't know how well they defined the term influential to the voters,
though, which is probably
>the problem.  In other words, it isn't the most historically important
>people (or else Ralph Baer and Nolan Bushnell would be 1 and 2 most
likely).

Not from my point of view at least, and I'm pretty sure I'm not alone in
this opinion. Not that I'm any kind of reference or anything, of course,
but I'd sure say William Crowther should get number 1.

[snip]

>Also, I'm a huge Steve Meretzky fan, but how much influence did a text
>adventure guy have on today's gaming market when you can't buy a text
>adventure today?  I'm not saying that he didn't influence gaming, but I
can
>see why he's not on the list in many people's opinion.

I think text adventures have a huge influence on the gaming market
nowadays. Because there were such great text adventures made by
Meretzky/Adams/Moriarty/etc in the past, RPG/adventure creators nowadays
are striving to make storylines with similar quality.

>I can also see them leaving off Sinclair.  They are undoubtedly polling a
>large segment from the USA.  And if they were really good, the pollsters
>could make the connection that Sinclair was responsible for starting many
>European developers who eventually went on to hit it big in the US
>market...but I can certainly see them overlooking that point.

Maybe you're right, but wasn't it gamespy that recently considered "XCOM
Ufo Defense" the best game ever? It was made by someone who had most of his
hits on the Sinclair...

P.

-----Original Message-----
From: MASTER [mailto:[EMAIL PROTECTED]]On Behalf Of Pedro
Quaresma
Sent: Friday, March 08, 2002 9:17 AM
To: [EMAIL PROTECTED]
Subject: [SWCollect] Don't you just hate this?



Gamespy published an article called "30 most influential people in gaming":
http://www.gamespy.com/articles/march02/top30/

I know everyone has their own personal rank, but come on! Crowther in
24th?! Garriott in 7th?! Where's Julian Gollop, Brian Fargo, Steve
Meretzky, "Woz", Chris Sawyer, Sir Clive Sinclair etcetc?

Maybe we should do a similar, more "correct" list here at SWCollect? :)

P.




Novos Servi�os Ap�s-Venda Toyota
http://www.toyota.pt



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