Jim Leonard spake thusly into the ether: > >Adam Baratz wrote: >> >> > (Remember The Bilestoad?) >> >> No... please explain... > >The Bilestoad was an awesome Apple II game that was way ahead of it's time in >terms of graphics, coding, and concept. You control a "cyber knight" as he >battles with another knight. The weapon is a battle axe, and as you fight you >can lose an arm, there is copious amounts of blood, etc.
You also had a shield on the other arm, which you could also lose. In fact, you could even be decapitated, which meant of course that you lost. (Whereas you could run around without an arm, sometimes even two.) >Here's some more Marc Goodman quotes from Halcyon Days, if you're curious: And some additional notes for Adam. First, Halcyon Days is now online in its entirety. You can find it at . . . well, the Dadgum server doesn't seem to be responding. When it comes back up, start at http://www.dadgum.com/giantlist and you can find a link from there. Also, Mr. Goodman is working on a new version of Bilestoad for the Mac. You can find more info at http://www.continuumsi.com/~marc/bilestoad.html. -- Lee K. Seitz * [EMAIL PROTECTED] ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[email protected]/
