Title: Message
Yeah, you're correct about being kicked back to the top of the Abyss.  Pretty uncool.
 
Another Ultima with a big problem is Ultima 5.  When you find Lord British in the mirror at the bottom of the Dungeon Doom, which is at the bottom of the Underworld, if you do NOT have the Sandalwood Box that's hidden behind his bookcase in his magically locked bedroom atop Castle Britannia, you are screwed and are stuck in the room with him forever.  If you do have the box, the game ends normally.  And you don't get any kind of warning whatsoever that this will happen.
 
- John
 
-----Original Message-----
From: MASTER [mailto:[EMAIL PROTECTED] On Behalf Of Pedro Quaresma
Sent: Friday, December 05, 2003 1:25 AM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] Vintage games w/fatal flaws


Jim Leonard wrote:
>> I'd have to throw in my entering the words of "Truth, Love and Courage"
>> in the wrong order after spending 2.5 hours getting to the bottom of a
>> certain 8-level dungeon to get the Codex of Infinite Wisdom just to be
>> kicked back to the surface.  Augh!  (Its "corveramo" , no "veramocor" :)

>Which Ultima game was that?

OK let's see if my memory doesn't betray me (again!)

It was Ultima 4, but "veramocor" was the word used to get into the final dungeon, not the word to be used in the end of it.

In the end, the word "infinity" had to be used (after the principles and its virtues), but if you typed the wrong word you'd get kicked back to the surface.

Someone please correct me if I'm wrong. It's been quite some time since I played Ultima 4.

--
Pedro R. Quaresma
Salvador Caetano IMVT
Div. Sistemas de Informação / Systems and Information Division
Administração e Desenvolvimento Lotus Notes /
Lotus Notes Administration and Development
[EMAIL PROTECTED] // +351 22 7867000 (ext. 3492)

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