Since you said "computer game," I'll buy that...I can't think of
anything earlier.  But if you want the first voice in any type of
commercial video game it's...

http://www.classicgaming.com/gotcha/gamecenter/GAMECENTER_COM%20-%20Feat
ures%20-%20Gaming's%20Triumphs%20and%20Tragedies6.htm

Okay, I'll stop now.

And if anybody reads through the other pages in the article...yes, there
are a couple of mistakes.  Further corrections are welcome.

Hugh



-----Original Message-----
From: Jim Leonard [mailto:[EMAIL PROTECTED] 
Sent: Tuesday, January 13, 2004 11:28 AM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] Another visitor..

Per-Olof Karlsson wrote:
> Speaking of that game, is that perhaps the first time a sample has
been used
> in a computer game? I would think so, but I'm not really certain.

Although it was pretty early (C64 original was 1984), the 
generally-accepted widespread use of digitized speech in a game was 
Castle Wolfenstein (Apple, 1981).  There are various examples of 
digitized sound/speech in games before Castle Wolfenstein, but CW was by

far the most popular and widespread (and a decent game, too).
-- 
Jim Leonard ([EMAIL PROTECTED])
World's largest electronic gaming project:    http://www.MobyGames.com/
A delicious slice of the demoscene:        http://www.MindCandyDVD.com/
Various oldskool PC rants and ramblings:       http://www.oldskool.org/


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