At 21:33 31/03/2004 -0800, you wrote:
“Stanford University has started a game-preservation initiative.  The Stephen F. Cabrinety Collection in the History of Micro-Computing includes as yet unpreserved retail software, largely videogames.  Amassing well into tens of thousands of classic games, it’s probably the largest institutional collection in the world.”

Here's the link to the collection:
http://www-sul.stanford.edu/depts/hasrg/histsci/index.htm

It seems there aren't tens of thousands of games, but it's already quite impressive.

Vincent.

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