Hi Steve,

nice to read through all of the above -- congrats :)

> Last status update of the day. I've finally got swfmill compiling
> under cygwin, and I've got a lovely courier font document on how to
> compile standalone binaries for Windows from cygwin - just a little
> light bed-time reading.

Frankly, considering Dan can probably make it an official release this
weekend, I'd consider this a waste of time if cross-compiling for
Windows isn't of other interest for you, because...

> I'm going to try and squeeze a release out tomorrow. Mark, do you
> think Dan would mind if I upped the version number and made a
> semi-official release?

...AFAIK Dan has a release script that takes care of everything from
version numbers (which is handled by svn, I think) over compiling it
for Windows and Mac to uploading it along with the sources and
updating the website.
So, I don't think he would mind if you provided a pre-release
Erixtekila and others can take for a spin, but to avoid confusion it
would probably the best if you made the version easily distinguishable
from those in the main branch handled by the script, e.g. by adding
another .1 or maybe better .1.sw to the end.
It's not up to me, of course, but I guess knowing if we could possibly
expect more supported tags soonish would be good. IMHO if you plan on
adding more tags over this weekend 0.2.12 should be delayed until
you're done actively spending time on it. I guess the better v8
support easily justifies the version bump, but there's no point
rushing it out if there would be a 0.2.13 the very next day.

Also, Dan actually returned already, but was totally sleep depraved so
he more or less fell straight to bed. I have no idea what his plans
for tomorrow are (he looked like he'll sleep for a while), but it
could go very quickly now if we're lucky. I told him you were working
on swfmill, and he mumbled something about a diff and that he had
worked on it, too (wouldn't we all spend time writing code if we were
vacationing in Spain in spring...).

In any case, I don't need that tag for what I'm working on at the
moment, but if you had a tar ball I'd be happy to test the Linux
version.

Mark


On 4/8/06, Steve Webster <[EMAIL PROTECTED]> wrote:
> > > > I actually have swfmill compiling now having taken all
> > > > the static flags out of the Makefile, so I can carry on regardless.
> > >
> > > ...and I have now implemented ImportAssets2 and am able to get
> > > Hudson's simple example (adapted from flashant) to work. Unfortunately
> > > this currently breaks v7 import handling, so I'll have to look at this
> > > before considering the issue 'fixed'.
> >
> > ...and it is now properly backwards compatible. Props to Dan for
> > making swfmill so easy to hack on.
> >
> > I'll try and sort out some builds tonight, though the Windows one
> > might be a bit tricky - every time I've used cygwin I've lived to
> > regret it.
>
> Last status update of the day. I've finally got swfmill compiling
> under cygwin, and I've got a lovely courier font document on how to
> compile standalone binaries for Windows from cygwin - just a little
> light bed-time reading.
>
> I'm going to try and squeeze a release out tomorrow. Mark, do you
> think Dan would mind if I upped the version number and made a
> semi-official release?
>
> Night all!
>
> Steve
>
> --
> Steve Webster
> http://dynamicflash.com
>
> _______________________________________________
> swfmill mailing list
> swfmill@osflash.org
> http://osflash.org/mailman/listinfo/swfmill_osflash.org
>


--
http://snafoo.org/

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