Hello, Hoping the list could point me in the right direction regarding a hurdle I can't seem to get across.
I'm using swfmill to create a self-contained SWF by combining an existing SWF file v7 and using swfmill to gather some assets (images, font glyphs, and copy for a textfield). Here is the SWF (sample.swf) that is output by swfmill: http://www.agencia72.com/swfmill/sample.html Here is the directory structure of the files: http://www.agencia72.com/swfmill/swfmill_directory.gif All files: http://www.agencia72.com/swfmill/swfmill.zip Here is the code for the .swfmill file: http://www.agencia72.com/swfmill/swfmill_code.gif On line 8 the textfield was created and line 13 is where it was placed on the stage. Both the image and the copy are visible in the sample.swf. However, the image is placed on the stage using the attachMovie command within a movielclip in 2_image_2.swf. The copy is put on stage by the code in the .swfmill file. Is there a way to make that copy be a library item that I could access, similar to how I pulled the image from the library? The way I have it set up now, the copy is put on stage in the swfmill code and I can't control it. Hope to hear from you. +nirav
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