Hello Dan,
I'm trying to stay away from the Flash IDE as much as possible.  Using
swfmill to compile one swf out of an existing swf (made by the Flash IDE),
images, fonts, and some copy.  I was able to get my images and copy into the
output SWF.  I'm okay in that regard.  But with the textfields, I'm having
trouble formatting them.  I can put them on the stage with the 'place' tag.
 From there I was hiding that instance, then passing on the .text
information to another textfield in a movieclip.  Now I'm wanting to control
the letter spacing of that textfield.  Everything but the letterspacing
property seems to work.

Here is my code:

Within the library node:
<textfield id="ImportedCopy1" width="250" height="50" font="georgia"
text="COPY"/>

Within the frame node:
<font id="georgia" import="fonts/Georgia"
glyphs="QAZXSWEDCVFRTGBNHYUJMKIOLPzaqqwsxcderfvbgtyhnmjuiklop"/>
<place id="ImportedCopy1" name="importedCopy1xml" x="310" y="0"
depth="100"/>

Thank you for your reply and your support to the community.

+nirav

On Mon, Oct 19, 2009 at 5:41 PM, Daniel Cassidy <m...@danielcassidy.me.uk>wrote:

> Hi Nirav,
>
> 2009/10/16 Nirav V. Patel <goodb...@gmail.com>:
> > Is there a way to make that copy be a library item that I could access,
> > similar to how I pulled the image from the library?  The way I have it
> set
> > up now, the copy is put on stage in the swfmill code and I can't control
> it.
> > Hope to hear from you.
>
> I'm sorry but I'm not sure I understand what you're trying to do.
>
> Are you trying to access assets generated by swfmill from a Flash IDE
> project? I suppose you could do that, but I don't really recommend it
> unless you really know what you're doing. If you want to use the Flash
> IDE then you should probably use it exclusively, and import your
> assets into your FLA in the usual way. If you need to inject code into
> a swf produced by swfmill, you can use MTASC or haxe.
>
> Hope this helps,
> Dan.
>
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