Hey guys,

i initialize one of my flash-elements like this:

        var trackCounter = new SWFObject
(PATH_TO_TRACK_COUNTER,...................);
        trackCounter.addParam("allowfullscreen","false");
        trackCounter.addParam("allowscriptaccess","always");
       trackCounter.addParam("wmode", "opaque");
       trackCounter.write("track_count_flash");

Now, this flash-element responds to a JavaScript-function called
"setCount()", which is defined within the flash-element (sorry for
being not so precise, but i don't know anything about flash).
Normally, i call this method like this (_after_ the initialisation
above):

  var trackCounter = document.getElementById
("track_counter_flash_element");
  trackCounter.setCount(trackListCount, ........);

This is working so far.

My question:

Is it possible to call the "setCount()"-Funktion before i "write" the
flash-element via swfobject?

I mean something like this in my initalization:

        var trackCounter = new SWFObject
(PATH_TO_TRACK_COUNTER,...................);
        trackCounter.addParam("allowfullscreen","false");
        trackCounter.addParam("allowscriptaccess","always");
       trackCounter.addParam("wmode", "opaque");
       /*     call setCount() here.......*/
       /*     but how                        */
       trackCounter.write("track_count_flash");

How could i do this?

Thanks for every suggestion!
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