I don't know about flex but I would expect debug builds to have an additional overhead compared with production builds
- S On 17 February 2010 16:02, VocalPlayboy <[email protected]> wrote: > Here's an example: > > Both pages are identical except for the swf file (a.swf). > a.swf is built from the same source but just published differently as > either release or debug. > > http://www.strangeloopstudios.com/swfobject_multiple_embed/debug_build_swf/ > - slow. > or > > http://www.strangeloopstudios.com/swfobject_multiple_embed/release_build_swf/ > - fast. > > ponder that! > > On Feb 17, 3:46 pm, VocalPlayboy <[email protected]> wrote: > > This is going to sound odd, so i hope i'm wrong but... > > > > It's nothing to do with having an empty swf (surprise) - after doing > > some tests i suspected that only Flash IDE swfs were working as > > anything i tested built in Flex Builder 3 wouldn't work, yet using any > > other swfs locally or swiped from the net worked fine. > > > > I thought why not try a bin-release version of any of the swf files i > > had already tried (which all came from bin-debug) within Flex Builder > > 3... and there it was, if its a bin-debug swf using my code above the > > page hangs and hangs but if i test using bin-release it's there > > instantly as expected. I have tested with 6 seperate swf applications > > ranging in complexity and size from a couple of hundred kilobytes to a > > couple of meg. > > > > Every time it's instant! Bizarre... > > > > So what's the difference? Is swfobject waiting for something from the > > swf that is not instantly available in a debug version but is in a > > release build? > > I'm assuming that Flash IDE always publishes the equivalent of a Flex > > Builder release build, so maybe this is actually a swfobject bug that > > only shows with multiple debug files? > > Maybe it's there for a single debug file but just hard to notice... > > i've tried it with just 1 swf and the release is always slightly > > faster to render a page. > > > > Any comments? Does this make sense? > > > > On Feb 17, 3:19 pm, VocalPlayboy <[email protected]> wrote: > > > > > Hi All, > > > > > I've sussed the issue and the swfobject code and my js above does > > > indeed work - very fast! > > > However what i've noticed is that it only works with swf files that > > > have something in them. > > > > > My flex and/or as classes looked like this: > > > > > AS ONLY > > > > ############################################################################### > > > -> > > > > > package > > > { > > > import flash.display.Sprite; > > > import flash.external.ExternalInterface; > > > [SWF(widthPercent="100", heightPercent="100", frameRate="40", > > > backgroundColor="#242424")] > > > public class a extends Sprite > > > { > > > public function a() > > > { > > > if(ExternalInterface.available) > > > { > > > ExternalInterface.marshallExceptions = > true; > > > try > > > { > > > ExternalInterface.call("initializedOk", > "test"); > > > } > > > catch(e:Error){} > > > } > > > } > > > } > > > > > } > > > > > FLEX > > > > ############################################################################### > > > -> > > > > > <?xml version="1.0" encoding="utf-8"?> > > > <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" > > > layout="absolute" > > > applicationComplete="_initJS()" > > > creationComplete="_initApp()"> > > > <mx:Script> > > > <![CDATA[ > > > import flash.utils.getQualifiedClassName; > > > import flash.external.ExternalInterface; > > > private var __swfName:String; > > > private function _initJS():void > > > { > > > __swfName = > getQualifiedClassName(this); > > > if (ExternalInterface.available) > > > { > > > > ExternalInterface.marshallExceptions = true; > > > try > > > { > > > ExternalInterface.call("initializedOk", > __swfName); > > > } > > > catch(e:Error){} > > > } > > > } > > > private function _initApp():void{} > > > ]]> > > > </mx:Script> > > > </mx:Application> > > > > > Just empty except for the ExternalInterface logic. When i try to embed > > > either of these... page renders sloooooooooow > > > But if i grab a swf from anywhere else (and of any size), the embed is > > > lightning fast as expected.... > > > So what does that actually mean?????..... i will try to find out. > > > > > Cheers > > > Doug > > > > > On Feb 17, 9:28 am, VocalPlayboy <[email protected]> wrote: > > > > > > Hey Vince, > > > > > > Ok good call with the manager idea but i still don't think it will > > > > make a difference, the delay comes from the actual js embed, as if > > > > it's waiting for each swf to load maybe (i don't know). > > > > If i try the same code locally it still takes just as long and if i > > > > swap out my flex component swfs for normal swfs (so no flex > framework) > > > > or need for an rsl it still takes the same amount of time. > > > > > > It would be good to see some other examples of multi swf embedding > > > > techniques. > > > > > > Cheers > > > > Doug > > > > > > On Feb 16, 6:50 pm, Vincent Polite <[email protected]> > > > > wrote: > > > > > > > Hey Vocal, I took a brief look at your page. I haven't looked at > the actual > > > > > SWFObject code, because generally speaking, if it's implemented > correctly > > > > > it's usually not the problem. > > > > > > > Using the Net Panel tool in Firebug, I was able to note that the > number of > > > > > connections being farmed out to your server, DNS lookups contribute > to the > > > > > lions share of delay for your page loading. Using this link (maybe > > > > > outdated) as reference, it notes that there is a default max # of > > > > > connections allowed from the same page by Firefox. I'm assuming > that other > > > > > browsers may have this limitation as well to make it slightly less > trivial > > > > > for a single browser to bring a web server to it's knees? > > > > > > > > http://groups.google.com/group/firebug/browse_thread/thread/04d1a83b9... > > > > > > > I looked at your demo page, it didn't seem to hang for me, just > took a bit > > > > > using FF3.5 on a PC. Using IE8 on the same PC, I got similar > performance > > > > > characteristics. At first blush, it would seem like your server is > the > > > > > limiting factor, but maybe I'm wrong about that. > > > > > > > ---- > > > > > > > 15 minutes later. > > > > > > > Took a gander at your code. You actually do something very similar > to some > > > > > work I did to deal with a random number of SWFObjects on a page in > terms of > > > > > pushing elements into an array and what not. You might want to > consider > > > > > abstracting these for loops you have into something called a > > > > > SWFObjectManager class and instead of passing around the objects > themselves > > > > > which if you're not passing by reference might be more CPU work > than not, > > > > > that you just pass the element names around and only perform the > operations > > > > > as needed. You would need to test out which is more efficient > though. > > > > > > > SWFObjectManager.register("nameofDiv", "pathtoSWF", otherparams); > > > > > SWFObjectManager.register("...","...",otherparams); > > > > > > > if you use a lightweight framework like jQuery you could even tag > your divs > > > > > with something like class="swfobject" and then use a .each() > selector to > > > > > grab all the swfobjects on your page and then just instantiate your > > > > > swfobjects based on the meta data on your page. > > > > > > > i.e. <div id="foo" class="swfobject" >Alt Content</div> > > > > > > > Then your JS would be potentially reduced quite a bit: > > > > > > > $(document).ready(function() { > > > > > $(".swfobject").each(function() { > > > > > divId = $(this).id; > > > > > swfName = divId+".swf"; > > > > > properties = {data:swfName, width:100, height: 100}; > > > > > parameters = {menu: false}; > > > > > swfobject.createSWF(properties, paramters, divId); > > > > > } > > > > > > > } > > > > > > > It does appear that you are reusing the global arrays for some > reason, so > > > > > for maintainabilities sake, you might consider upgrading your > arrays to a > > > > > type of SWFObjectManager class and make your calls a bit more > compact. > > > > > > > i.e. your SWFObjectManager class would use a loop like the one > above to > > > > > naturally grab all the divs of class swfobject and define them > > > > > appropriately, so your inline JS gets reduced to: > > > > > > > $(document).ready(function() { > > > > > SWFObjectManager.init(); > > > > > > > }); > > > > > > > So sorry, stream of consciousness after Chinese New Year. If this > confuses > > > > > or is off point for you, then dump this in the recycle bin. > > > > > > > VincentOn Tue, Feb 16, 2010 at 9:57 AM, VocalPlayboy < > [email protected]> wrote: > > > > > > Check out these 2 demos. > > > > > > > > First one the page hangs - > > > > > >http://www.strangeloopstudios.com/swfobject_demo/ > > > > > > > > Second one there is a slight delay but at least it loads the page > > > > > > quicker -http://www.strangeloopstudios.com/swfobject_demo2/ > > > > > > > > I'll also check out your app later, got to head out now, but > thanks. > > > > > > > > Doug > > > > > > > > On Feb 16, 5:02 pm, Steve <[email protected]> wrote: > > > > > > > Is it the size of your swfs themselves? If not, I have created > an > > > > > > > application that does what you want and writes the code for > you. Just > > > > > > > browse to your web page, drag and drop your swfs onto the page > where > > > > > > > you want them, set their properties, and click publish: > > > > > > > > >http://norrisoftenhance.ning.com/ > > > > > > > > > The application includes a getting started tutoriaal and help. > > > > > > > > > Steve > > > > > > > > > On Feb 16, 9:38 am, VocalPlayboy <[email protected]> > wrote: > > > > > > > > > > Hi All, > > > > > > > > > > I'm building a modular video application with a bunch of Flex > > > > > > > > components and part of the requirement is to use javascript > as a > > > > > > > > controller to communicate between my data model and my flex > component > > > > ... > > > > read more ยป > > -- > You received this message because you are subscribed to the Google Groups > "SWFObject" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]<swfobject%[email protected]> > . > For more options, visit this group at > http://groups.google.com/group/swfobject?hl=en. > > -- You received this message because you are subscribed to the Google Groups "SWFObject" group. 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