@Vincent - welcome back. Always happy to have another brain on the list ;) A
On Mon, Aug 30, 2010 at 3:34 PM, Vincent Polite < [email protected]> wrote: > FWIW, > > In past projects I've seen the same behavior. It ended up being related to > malformed functions in frameworks like jQuery or Dojo where the DOMLoaded > function (document.ready, etc.) was malformed and because of this would > execute in a way that would create a reload of the page. > > Aran's suggestion is a sound one, and is the method I used to isolate the > error in my code when this was happening. Eliminate the cruft; SWFObject is > typically very solid in terms of doing it's job. Presenting Flash/SWF files > in an easy way. > > Good luck, and hello everyone. Been a long time since I posted. Glad to > be back. :) > > Vincent > > On Mon, Aug 30, 2010 at 11:25 AM, Aran Rhee <[email protected]> wrote: > >> Hi Yosh. >> >> SWFobject does not have the ability to "load the page". Your page loads >> the swfobject.js file, and it then in turn embeds your swf file(s). >> >> You are seeing the whole castle-quest_v1.html page refresh/re-render >> multiple times? (or you are just seeing multiple requests to the server for >> certain assets on the page)? >> >> I can only see a single call to the game when I view in a http >> traffic analyzer ( Using either Charles or service capture) >> >> http://www.yoflash.com/images/games/castle-quest_v1/CastleQuest_License.swf >> >> >> Where do you get your played stats from? I can see a bunch of beacon calls >> going off to various places: >> >> e.g. >> >> (from within Flash) >> >> http://beacon.securestudies.com/scripts/beacon.dll?C1=8&C2=6035824&C3=1271511541440207100&C4=&C5=&C6= >> yume_tracker:img, >> http://pl.yumenetworks.com/dynamic_watchedchapter_1_22767_0_0.gif?tracker=0rO0ABXchAAAAAQAAAAAoraZ5BgAAWO8AACOvAAAA6GFUwqoE5QCa >> >> on the page: >> >> http://www.statcounter.com/counter/counter_xhtml.js >> >> http://c.statcounter.com/t.php?sc_project=5172213&resolution=1920&h=1200&camefrom=&u=http%3A//www.yoflash.com/demo/all/castle-quest_v1.html&t=Castle%20Quest%20-%20All%20Games&java=1&security=f8a25fac&sc_random=0.30840946510365685&sc_snum=1&invisible=1 >> >> >> >> Also, I can see that you are not targeting your swf properly with your >> swfobject.registerObject() call. You are targeting your wrapper div, where >> you should be targeting the <object> tags directly. Have a read of the docs >> for more info. >> >> >> I suggest if you want to try to get to the bottom of this, that you create >> a stripped down version of the page with just swfobject and your required >> game swf. If you still see multiple loads of the swf, then you know it is >> potentially swfobject related. At the moment there is just too much going on >> in the apge to be able to clearly identify what might be causing the issue. >> >> >> Aran >> >> >> >> On Mon, Aug 30, 2010 at 12:52 PM, yosha <[email protected]> wrote: >> >>> Hello everyone, >>> >>> I have an issue that I can't figure out on my own. >>> I use SWFObject to load flashgames in a webpage. >>> However, checking with FF3 (and Firebug) and IE, I see that the actual >>> HTML page gets loaded between 2 and 4 times. If I remove the SWFObject >>> Code, the page loads only once. >>> >>> I am not sure if this is a SWFObject issue though, however, i couldn't >>> find a better group to track down this issue. >>> >>> You can see a demonstration here: >>> http://www.yoflash.com/demo/all/castle-quest_v1.html >>> >>> If you click on the stats-tabs you see "Times played". If you releoad >>> the page, the counter have probably increased between 2 and 4 times. >>> This happens on FF as well as IE. >>> >>> Any tips? >>> >>> Regards >>> Yosh >>> >>> -- >>> You received this message because you are subscribed to the Google Groups >>> "SWFObject" group. >>> To post to this group, send email to [email protected]. >>> To unsubscribe from this group, send email to >>> [email protected]<swfobject%[email protected]> >>> . >>> For more options, visit this group at >>> http://groups.google.com/group/swfobject?hl=en. >>> >>> >> -- >> You received this message because you are subscribed to the Google Groups >> "SWFObject" group. >> To post to this group, send email to [email protected]. >> To unsubscribe from this group, send email to >> [email protected]<swfobject%[email protected]> >> . >> For more options, visit this group at >> http://groups.google.com/group/swfobject?hl=en. >> > > -- > You received this message because you are subscribed to the Google Groups > "SWFObject" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]<swfobject%[email protected]> > . > For more options, visit this group at > http://groups.google.com/group/swfobject?hl=en. > -- You received this message because you are subscribed to the Google Groups "SWFObject" group. 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