On Sat, May 24, 2008 at 03:11:29PM +0200, Jean-Michel Sarlat <[EMAIL PROTECTED]> wrote: > I replaced > >>float angle = parseFloat(lu(args,"angle")) / 180 * M_PI; > by > >>float angle = parseFloat(lu(args,"angle")); > and everything is Ok for the positionning of the shadow...
No, that code was correct- But there *was* a bug in the shadow positioning (swf_SetFixed()). CVS contains a fix. Greetings Matthias
