On Sat, May 24, 2008 at 03:11:29PM +0200, Jean-Michel Sarlat <[EMAIL 
PROTECTED]> wrote:
> I replaced
> >>float angle = parseFloat(lu(args,"angle")) / 180 * M_PI;
> by
> >>float angle = parseFloat(lu(args,"angle"));
> and everything is Ok for the positionning of the shadow...

No, that code was correct-
But there *was* a bug in the shadow positioning (swf_SetFixed()).
CVS contains a fix.

Greetings

Matthias




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