Matthias Kramm a écrit :
On Sat, May 24, 2008 at 03:11:29PM +0200, Jean-Michel Sarlat <[EMAIL
PROTECTED]> wrote:
I replaced
float angle = parseFloat(lu(args,"angle")) / 180 * M_PI;
by
float angle = parseFloat(lu(args,"angle"));
and everything is Ok for the positionning of the shadow...
No, that code was correct-
But there *was* a bug in the shadow positioning (swf_SetFixed()).
CVS contains a fix.
Thanks !
I knew there was a lizard in my remark ;-) I installed the CVS and
everything works fine.
http://melusine.eu.org/syracuse/pstricks/pst-solides3d/animations/a59/
Greetings
Matthias
Jean-Michel Sarlat