On Tue, Sep 30, 2008 at 12:47:54AM +0200, Eddie Adams <[EMAIL PROTECTED]> wrote: > This example I made doesnt work, any help please
For font import to work, you'll have to use an ImportAssets tag. I'm not sure what the ActionScript equivalent of this thing is, but you might want to search your flash IDE for some way to "import assets from another movie". Ideally, you'd specify the font swf file and the font name (that's what's contained in the ImportAssets tag on the SWF binary level). What you were doing so far is load a complete swf as MovieClip. ExportAssets/ImportAssets is different, as it only loads pieces out of an swf into another file (think of the former file like a library). Greetings Matthias
