> On Dec 19, 2015, at 11:44 AM, Donnacha Oisín Kidney via swift-dev 
> <swift-dev@swift.org> wrote:
> 
> You can define an extension on interval types:
> 
> extension HalfOpenInterval where Bound: Strideable {
>   func by(n: Bound.Stride) -> StrideTo<Bound> {
>     return start.stride(to: end, by: n)
>   }
> }
> 
> extension ClosedInterval where Bound: Strideable {
>   func by(n: Bound.Stride) -> StrideThrough<Bound> {
>     return start.stride(through: end, by: n)
>   }
> }
> 
> Which maybe gives you slightly more elegant usage:
> 
> for lat in (CGFloat(-60)...60).by(30) {
>   print(lat)
> }
> 
> for lat in (CGFloat(-60)..<60).by(30) {
>   print(lat)
> }

This is nice; why don't we put it in the standard library and get rid of the 
"stride" methods?

>> On 19 Dec 2015, at 18:59, Gavin Eadie via swift-dev <swift-dev@swift.org 
>> <mailto:swift-dev@swift.org>> wrote:
>> 
>> With C-style for loops to be removed from the language to general acclaim 
>> (including mine), is the following the best way to perform the required 
>> looping:
>> 
>>     for lat in (CGFloat(-60.0)).stride(through: +60.0, by: 30.0) {
>>         path.moveToPoint(CGPointMake(-180.0, lat))
>>         path.lineToPoint(CGPointMake(+180.0, lat))
>>     }
>> 
>>     for lon in (CGFloat(-150.0)).stride(through: +150.0, by: 30.0) {
>>         path.moveToPoint(CGPointMake(lon, +90.0))
>>         path.lineToPoint(CGPointMake(lon, -90.0))
>>     }
>> 
>> That seems a slightly cumbersome usage.  Is there a better way to initialize 
>> the SequenceType I want to iterate over?
>> 
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> 
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-Dave



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