> On Aug 6, 2017, at 11:11 AM, David Zarzycki via swift-dev 
> <swift-dev@swift.org> wrote:
> 
> Hello,
> 
> Unless I’m missing a build-script flag, it seems to me that compiling the 
> Swift stdlib with the unoptimized debug swift compiler takes about 15 minutes 
> on a fast machine.

I am assuming that you mean a debug swift compiler building an optimized stdlib?

> Other than forcing the type checker to be optimized, what if any tricks can I 
> use to building the stdlib faster with the debug compiler? Is there a way to 
> tell Clang to enable the inliner and only the inliner during -O0 builds? I 
> have an anecdotal experiment[1] that suggests that this would yield 
> appreciably faster Swift stdlib builds with the debug compiler (and selfishly 
> speaking, I can tolerate the minor impact on debugging that inlining does to 
> otherwise unoptimized code).

Are building LLVM in release + Swift in debug? I.e.:

--release-debuginfo --debug-swift --force-optimized-typechecker

> 
> Thanks!
> 
> Dave
> 
> [1] – If one force inlines LLVM’s casting logic and associated callbacks 
> (like classof() and getKind()), then the Swift stdlib builds 18% faster on my 
> machine with the debug Swift compiler. One can imagine how much faster the 
> whole stdlib would compile if all trivial functions were inlined 
> automatically.
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