> On Aug 6, 2017, at 11:11 AM, David Zarzycki via swift-dev > <swift-dev@swift.org> wrote: > > Hello, > > Unless I’m missing a build-script flag, it seems to me that compiling the > Swift stdlib with the unoptimized debug swift compiler takes about 15 minutes > on a fast machine.
I am assuming that you mean a debug swift compiler building an optimized stdlib? > Other than forcing the type checker to be optimized, what if any tricks can I > use to building the stdlib faster with the debug compiler? Is there a way to > tell Clang to enable the inliner and only the inliner during -O0 builds? I > have an anecdotal experiment[1] that suggests that this would yield > appreciably faster Swift stdlib builds with the debug compiler (and selfishly > speaking, I can tolerate the minor impact on debugging that inlining does to > otherwise unoptimized code). Are building LLVM in release + Swift in debug? I.e.: --release-debuginfo --debug-swift --force-optimized-typechecker > > Thanks! > > Dave > > [1] – If one force inlines LLVM’s casting logic and associated callbacks > (like classof() and getKind()), then the Swift stdlib builds 18% faster on my > machine with the debug Swift compiler. One can imagine how much faster the > whole stdlib would compile if all trivial functions were inlined > automatically. > _______________________________________________ > swift-dev mailing list > swift-dev@swift.org > https://lists.swift.org/mailman/listinfo/swift-dev _______________________________________________ swift-dev mailing list swift-dev@swift.org https://lists.swift.org/mailman/listinfo/swift-dev