> On Dec 19, 2017, at 2:27 PM, Ted Kremenek <kreme...@apple.com> wrote: > > Fair enough. > > We care about swiftc and llbuild building a variety of platforms today — > FreeBSD, Rasberry Pi, etc. My impression is that C++14 is generally > supported by both (a) the mininum versions of the distributions we support > today and (b) the current versions of the platforms we’d like to expand Swift > to in the future. Does that sound right? I suspect you went through the > same kind of reasoning with llbuild.
It sounds reasonable, but to be honest I never did an audit of what platforms supported C++14. I do think that we could always use the Clang++ we build as part of Swift to build Swift itself. By that logic, it seems reasonable to expect we could always have C++14 support, although it does mean that porters would need modern Clang to support their platform. However, that is likely largely a prerequisite for Swift to work as well. - Daniel > > On Dec 19, 2017, 2:23 PM -0800, Daniel Dunbar <daniel_dun...@apple.com>, > wrote: >> It wasn’t changed, it has *always* been C++14 since the day we open sourced >> it. I only investigated the platforms we officially support (Ubuntu >> 14.04/15.10 at the time, and macOS 10.10+ IIRC). >> >> - Daniel >> >>> On Dec 19, 2017, at 2:21 PM, Ted Kremenek <kreme...@apple.com> wrote: >>> >>> Daniel, >>> >>> When you changed llbuild to require C++14, what platforms did you take into >>> account with that change? If you have already done the assessment here it >>> could speed a resolution of a decision. >>> >>> Thanks, >>> Ted >>> >>>> On Dec 13, 2017, at 3:19 PM, Daniel Dunbar via swift-lldb-dev >>>> <swift-lldb-...@swift.org> wrote: >>>> >>>> FWIW, llbuild requires C++14. >>>> >>>> We have to do some minor shenanigans to workaround bugs in libstdc++ on >>>> 14.04, and our use is probably minimal, but just throwing that out there. >>>> >>>> - Daniel >>>> >>>>> On Dec 13, 2017, at 1:45 PM, Jordan Rose via swift-lldb-dev >>>>> <swift-lldb-...@swift.org> wrote: >>>>> >>>>> No one else has commented on this yet today, so I'll put in that I don't >>>>> have any objections to this and don't foresee any major problems. The one >>>>> place where we'd need to be careful is with LLDB, which imports Swift >>>>> headers; if Swift is going to move to C++14, then Swift-LLDB probably has >>>>> to as well. LLDB folks, what do you think? >>>>> >>>>> The other thing to check is if our minimum Clang or libstdc++ >>>>> requirements on Linux didn't support C++14. It looks like our README is >>>>> vague on that, but LLDB already suggests a minimum requirement of Clang >>>>> 3.5, which is new enough. I suspect we're okay here. >>>>> >>>>> Jordan >>>>> >>>>> >>>>>> On Dec 13, 2017, at 10:36, Saleem Abdulrasool via swift-dev >>>>>> <swift-dev@swift.org> wrote: >>>>>> >>>>>> Hi, >>>>>> >>>>>> The newer Windows SDK requires the use of C++14 (the SDK headers use >>>>>> `auto` return types without trailing type information). Joe mentioned >>>>>> that there was some interest in switching the rest of swift to C++14 as >>>>>> well. I figured that I would just start a thread here to determine if >>>>>> this is okay to do globally rather than just specifically for the >>>>>> Windows builds to ensure that we can build the Windows components. >>>>>> >>>>>> Thanks. >>>>>> >>>>>> -- >>>>>> Saleem Abdulrasool >>>>>> compnerd (at) compnerd (dot) org >>>>>> _______________________________________________ >>>>>> swift-dev mailing list >>>>>> swift-dev@swift.org >>>>>> https://lists.swift.org/mailman/listinfo/swift-dev >>>>> >>>>> _______________________________________________ >>>>> swift-lldb-dev mailing list >>>>> swift-lldb-...@swift.org >>>>> https://lists.swift.org/mailman/listinfo/swift-lldb-dev >>>> >>>> _______________________________________________ >>>> swift-lldb-dev mailing list >>>> swift-lldb-...@swift.org >>>> https://lists.swift.org/mailman/listinfo/swift-lldb-dev >>> >>
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