> On Apr 6, 2017, at 3:05 PM, Matthew Johnson <[email protected]> wrote:
>
>
>> On Apr 6, 2017, at 1:21 PM, John McCall <[email protected]
>> <mailto:[email protected]>> wrote:
>>
>>> On Apr 6, 2017, at 2:12 PM, Matthew Johnson <[email protected]
>>> <mailto:[email protected]>> wrote:
>>>> On Apr 6, 2017, at 1:06 PM, John McCall <[email protected]
>>>> <mailto:[email protected]>> wrote:
>>>>
>>>>> On Apr 6, 2017, at 1:41 PM, Matthew Johnson <[email protected]
>>>>> <mailto:[email protected]>> wrote:
>>>>>> On Apr 6, 2017, at 12:32 PM, John McCall <[email protected]
>>>>>> <mailto:[email protected]>> wrote:
>>>>>>
>>>>>>> On Apr 5, 2017, at 9:46 PM, Matthew Johnson via swift-evolution
>>>>>>> <[email protected] <mailto:[email protected]>> wrote:
>>>>>>>> On Apr 5, 2017, at 7:32 PM, David Smith via swift-evolution
>>>>>>>> <[email protected] <mailto:[email protected]>> wrote:
>>>>>>>>
>>>>>>>> The rationale for using the same syntax is that a KeyPath is an
>>>>>>>> unapplied property/subscript access. Even the multi-segment part of it
>>>>>>>> isn't necessarily dissimilar: I don't think it would be unreasonable
>>>>>>>> to imagine that \Foo.someMethod.someOtherMethod could work*, that'd
>>>>>>>> just be function composition after all.
>>>>>>>>
>>>>>>>> KeyPath : Properties/Subscripts :: Functions with a self argument :
>>>>>>>> Methods
>>>>>>>>
>>>>>>>> David
>>>>>>>>
>>>>>>>> *not proposing this, haven't thought carefully about whether there are
>>>>>>>> edge cases I'm missing here, but I think the analogy holds
>>>>>>>
>>>>>>> I alluded to this kind of thing in the earlier threads. It would be
>>>>>>> very cool to see this explored in the future.
>>>>>>>
>>>>>>> I really like the latest draft and am eagerly anticipating Smart
>>>>>>> KeyPaths being implemented. Thank you for listening to feedback from
>>>>>>> the community!
>>>>>>>
>>>>>>> One possible future direction I have been wondering about is whether it
>>>>>>> might be interesting to expose an anonymous type for each distinct key
>>>>>>> path which would have static members for getting (and setting if
>>>>>>> mutable) the value. The types would inherit from the most specific
>>>>>>> matching key path type included in this proposal. This would allow us
>>>>>>> pass key paths statically using the type system and therefore not
>>>>>>> requiring any runtime overhead.
>>>>>>>
>>>>>>> I have experimented with this approach in some of my own code and it
>>>>>>> looks like it would be a very promising approach aside from the
>>>>>>> boilerplate required to write these types manually. I have abandoned
>>>>>>> this approach for now because of the boilerplate and because the
>>>>>>> syntactic sugar of the key path shorthand in this proposal is too
>>>>>>> attractive to pass up. I would love to explore it again in the future
>>>>>>> if key paths were to support this approach.
>>>>>>
>>>>>> Our generics system does not require generic code to be de-genericized
>>>>>> ("instantiated" in C++ terminology, "monomorphized" in Rust, etc.) in
>>>>>> order to be run. The generic code for applying a value of an unknown
>>>>>> key-path type would look exactly like the non-generic code for applying
>>>>>> a dynamic key-path type. To get a runtime benefit, the compiler would
>>>>>> have to de-genericize all the code between the function that formed the
>>>>>> concrete key path and the function that applied it. If the compiler can
>>>>>> do that, it can also specialize that code for a known key path argument,
>>>>>> the same way that it can specialize a function for a known function
>>>>>> argument. So there's no point.
>>>>>
>>>>> Thanks for the reply John. There may not be any additional optimization
>>>>> opportunities in terms of code generation when using the key path but
>>>>> wouldn’t it save on storage and reference counting related to key path
>>>>> value?
>>>>
>>>> If you're specializing all the way down, any sort of boxing should be
>>>> possible to eliminate as well.
>>>>
>>>> If you mean in unspecialized code, well, I'm not entirely sure what
>>>> representation Joe is using, but I would assume that the fast path — where
>>>> a key path doesn't capture anything — does not require any allocation. In
>>>> that sense, there's a strong parallel with how we represent functions:
>>>> yes, avoiding an extra allocation would be nice, but if you're willing to
>>>> accept an occasional allocation in more complex cases, there are also a
>>>> lot of benefits from being able to always give the type a concrete,
>>>> fixed-size representation.
>>>
>>> Key paths in this proposal are classes which require storage of the pointer
>>> as well as reference counting unless there is special of key path values.
>>> Is something like that planned? I could imagine some kind of tagged
>>> pointer might be possible but I can’t imagine how you would eliminate the
>>> need to store a word. It’s not that much overhead but it would still be
>>> nice to be able to avoid it when all we’re doing is passing a stateless
>>> function reference.
>>
>> Are you under the impression that run-time generics don't require passing
>> extra pointers around?
>
> It’s quite possible there is something I don’t understand correctly. Let’s
> look at a concrete example.
>
> struct UsesKeyPath {
> let keyPath: KeyPath<MyModel, MyValue>
> }
>
> struct UsesKeyPath<T: KeyPath<MyModel, MyValue>> {}
>
> Is there a difference in the storage required for these two structs? If
> there isn’t then I have something to learn! :) I guess my assumption is that
> the second struct would have zero size because it has no stored properties
> but maybe that is incorrect.
Well, these aren't equivalent, because the second doesn't actually store a key
path. You're assuming that key paths never involve storage, which is not
correct, because they can capture subscript indices. The equivalent type would
be:
struct UsesKeyPath<T: KeyPath<MyModel, MyValue>> {
let keyPath: T
}
Now, there would be a difference in the storage required for these two structs,
because presumably a value of a concrete key-path type just stores whatever
data is captured for the key path, which in most cases would be nothing, and
the information about what key-path it actually is would be stored in the type
object for UsesKeyPath<T>. But, of course, you really do need that information
in order to do anything with UsesKeyPath<T>, so all of the methods on it would
require that type object to be passed in, which is something you can skip with
the non-generic version. And the fact that the layout of this struct varies
depending on T means that everything written in terms of it gets a lot more
complicated unless specialized for a concrete key path type. So it would be a
trade-off between the storage size of UsesKeyPath and the code-size overhead of
every operation on it.
Plus, of course, supporting all these key-path types would be a ton of
complexity throughout the language and its implementation, because most uses of
key paths cannot be type-parametric like this and so you would still need the
erased KeyPath<A, T> type; and like I said, the dominant cases would still be
just as optimizable with that erased type.
John.
>
>>
>> John.
>>
>>>
>>>>
>>>>> As a secondary question, wouldn’t this be similar to the difference
>>>>> between generics and existentials? In theory the same optimizations
>>>>> could be applied but in practice they are not always right now. Is the
>>>>> plan to eventually put existentials on equal footing in terms of
>>>>> optimization?
>>>>
>>>> Eventually, yes, I think that's something we'd like make sure we can do.
>>>>
>>>> John.
>>>>
>>>>>
>>>>>>
>>>>>> John.
>>>>>>
>>>>>>>
>>>>>>> Matthew
>>>>>>>
>>>>>>>>
>>>>>>>>> On Apr 5, 2017, at 5:16 PM, Patrick Smith via swift-evolution
>>>>>>>>> <[email protected] <mailto:[email protected]>> wrote:
>>>>>>>>>
>>>>>>>>> I too find the backslash odd, as it’s usually of course used to
>>>>>>>>> escape something.
>>>>>>>>>
>>>>>>>>> What about three periods?
>>>>>>>>>
>>>>>>>>> let firstFriendsNameKeyPath = Person...friends[0].name
>>>>>>>>> print(luke[keyPath: ...friends[0].name])
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> I also find wanting to use the same syntax for unapplied methods
>>>>>>>>> strange, as they would product two totally different things: one a
>>>>>>>>> key path value, the other a function.
>>>>>>>>>
>>>>>>>>> Patrick
>>>>>>>>> On Thu, 6 Apr 2017 at 10:00 am, Douglas Gregor via swift-evolution
>>>>>>>>> <[email protected] <mailto:[email protected]>> wrote:
>>>>>>>>>> On Apr 5, 2017, at 4:55 PM, Colin Barrett
>>>>>>>>>> <[email protected] <mailto:[email protected]>>
>>>>>>>>>> wrote:
>>>>>>>>>>
>>>>>>>>>> Is the choice of backslash up for review? I think another operator,
>>>>>>>>>
>>>>>>>>> We talked through basically everything on the keyboard, and there
>>>>>>>>> really aren’t other options that don’t stomp on existing behavior.
>>>>>>>>>
>>>>>>>>>> perhaps backtick (`), would work better.
>>>>>>>>>
>>>>>>>>> Backtick (`) is already taken for escaping identifiers, e.g.,
>>>>>>>>>
>>>>>>>>> var `func` = { /* some code */ }
>>>>>>>>>
>>>>>>>>> - Doug
>>>>>>>>>
>>>>>>>>>
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>
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