On 9/22/2015 5:04 PM, Semyon Sadetsky wrote:
On 9/22/2015 4:18 PM, Alexander Scherbatiy wrote:
On 9/21/2015 12:19 PM, Semyon Sadetsky wrote:
On 9/21/2015 11:27 AM, Alexandr Scherbatiy wrote:
18.09.2015 19:22, Semyon Sadetsky пишет:
On 9/18/2015 6:51 PM, Alexander Scherbatiy wrote:
On 9/16/2015 5:14 PM, Semyon Sadetsky wrote:
On 9/16/2015 1:38 PM, Alexander Scherbatiy wrote:
On 9/15/2015 10:37 PM, Semyon Sadetsky wrote:
On 9/15/2015 6:16 PM, Alexander Scherbatiy wrote:
On 9/11/2015 7:24 PM, Semyon Sadetsky wrote:
The deadlock that you described exists only because
AbstractDocument uses locks in the UndoableEdit.undo()/redo()
methods.
Applications that use UndoManager and do not use lock in
the UndoableEdit.undo()/redo() methods do not have deadlock.
They worked fine before the fix and can lost data consistency
after the fix. This is definitely the regression.
You mean scenario when a document that does not support
synchronization but anyway is modified from several threads.
You can expect that such scenario is functional only if such
document is a single atomic field.
I updated the fix
http://cr.openjdk.java.net/~ssadetsky/8030702/webrev.04/ take
it into account.
This looks better. There are just some comments:
- The 'inProgress' variable in
UndoManager.undo()/redo()/undoOrRedo() methods should have
synchronization.
Is it possible to move 'if (inProgress)' check into
tryUndoOrRedo() method similarly to as it was used in the
version 2 of the fix?
- UndoManager line 489: why not to use the original check
from the undoOrRedo() method "if (indexOfNextAdd ==
edits.size())" to pick up undo or redo action?
- UndoManager line 516: An undoable edit can be requested
two times for the ANY action because the 'undo' variable can
have old value in the second synchronized block.
Even the logic is right it is better to take an edit based
on the 'action' variable.
- UndoManager.undoOrRedo() throws CannotUndoException now
instead of CannotRedoException if the redo action is not
possible.
- It is possible to get rid of the 'done ' variable in
UndoManager.tryUndoOrRedo() just simply have an infinity loop.
- It is possible to use Boolean values TRUE, FALSE or null
for three-state logic. But it is up to you to choose enums or
Boolean in the fix.
I made the changes:
http://cr.openjdk.java.net/~ssadetsky/8030702/webrev.05/ except
for the last one. Actually triple Boolean logic is a bad style.
There are two main synchronized block in the tryUndoOrRedo()
method: one to look up an undoable edit lock and the second which
use the undoable edit lock.
In the version 02 of the fix the original code from undo()
and redo() methods were moved to these two blocks.
It is not clear why don't you want to do the same (just call
tryUndoOrRedo() with necessary argument for all
UndoManager.undo()/redo()/undoOrRedo() methods) in the latest fix?
Splitting logic like:
-------------------
420 public void undo() throws CannotUndoException {
421 if (!tryUndoOrRedo(Action.UNDO)) {
422 synchronized (this) {
423 super.undo();
424 }
425 }
426 }
-------------------
always have a question that before the fix the super.undo() was
called only for '!inProgress' condition but now the 'inProgress'
can be changed when super.undo() is called.
inProgress can be changed when super.undo() is called because it
is protected by synchronized block.
Imagine that undo() is called with inProgress = true, then it is
blocked by the concurrent document change, and after the retry it
finds inProgress= false, so it cannot undo by usual way anymore,
because the UndoManager is converted into a single edit and it
should undo using super.undo().
I am talking about slightly different thing.
This is the code for the undo() method before the fix.
-------------------
410 public synchronized void undo() throws CannotUndoException {
411 if (inProgress) {
412 UndoableEdit edit = editToBeUndone();
...
416 undoTo(edit);
417 } else {
418 super.undo();
419 }
420 }
-------------------
Checking the 'inProgress' variable and calling undoTo(edit) and
super.undo() is done under the same synchronized block.
Let's slightly modify the code:
-------------------
public void undo() throws CannotUndoException {
boolean res = true;
synchronized (this) {
if (inProgress) {
UndoableEdit edit = editToBeUndone();
...
undoTo(edit);
It is not possible to execute undoTo() here because it will cause
the deadlock we are trying to fix.
May be with the updated sample it would be cleaner.
This is just a some method which uses a synchronization:
----------------------
public synchronized void someMethod() {
if (inProgress) {
// do something
} else {
// do something else
}
}
----------------------
This is an updated method:
-------------------
public void someMethod() {
boolean res = true;
[some synchronization]
if (inProgress) {
// do something
} else {
res = false;
}
[end of some synchronization]
[some synchronization]
if (!res) {
do something else
}
[end of some synchronization]
}
-------------------
The problem with the updated method is that inProgress variable can
have a value different from 'res' and the 'do something else' action
can be executed even inProgress is true.
InProgress goes only one direction true->false. Once it detected as
false the super method should be called always.
Alexander, the version as per our off-line discussion:
http://cr.openjdk.java.net/~ssadetsky/8030702/webrev.06/
} else {
res = false;
}
}
synchronized (this) {
if (!res) {
super.undo();
}
}
}
-------------------
Now the 'inProgress' variable checking and undoTo() is done on
the first synchronized block.
The result of the inProgress is used in the second synchronized
block. But the 'inProgress' variable
can be changed between these two blocks and we can't relay on the
'res' value.
Instead of 'res' the original 'inProgress' value should be
checked in the second synchronized block and if it is true the
undoTo(edit) should be called again instead of super.undo().
Above you provided the code logic bore the fix which is reworked
because it does not work. Why do we need to discuss it?
We need to discuss this because the inProgress variable in your
latest fix is used exactly as in the provided sample.
UndoManager line: 473 tryUndoOrRedo(action) returns false if
inProgress is false.
UndoManager line: 422 super.undo() is called if
tryUndoOrRedo(action) returns false despite the real 'inProgress'
variable value.
Thanks,
Alexandr.
Thanks,
Alexandr.
Thanks,
Alexandr.
Thanks,
Alexandr.
Thanks,
Alexandr.
Thanks,
Alexandr.
Thanks,
Alexandr.
Also synchronization is needed to provide coherency with
the state of the document. If those two are not provided
the document can be corrupted. This is enough most usages.
Thanks,
Alexandr.
Thanks,
Alexandr.
Thanks,
Alexandr.
Thanks,
Alexandr.
It is
I still think that updating the
UndoableManager for one particular
AbstarctManager class can be made only
after investigation of other
possibilities.
You could start with choosing
behavior which you want to achieve or
to keep, like:
- fix the deadlock
- atomic undo() method
- serialization
- immediate roll back action
- abstract document consistency
after undo() action
- ...
We need to pay attention to the deadlock
at first of cause.
Serialization and consistency are
achieved. Any concrete doubts?
immediate roll back action -- ?what is
that?
"if user starts a long edit
operation and press undo after that he
expects when the long edit is finished it
will be rolled back immediately." - what
ever does it mean.
Got it. It will work within the fairness.
We have discussed this allready.
I sacrificed undo/redo call atomicity
because you did not like doc references
in undo manager. I think it is not
important for the most multithreaded
undo/redo scenarios.
Could you give more details about it.
Which doc references do you mean?
Your statement a dozen iterations ago was:
"There should be a way to solve these
problems without storing links of external
classes inside the UndoManager."
I guess you used "link" term for
references. I would recommend to use
standard terminology: reference to the
object, dependency on the class, etc... to
avoid misunderstanding.
Usually "link" is in a browser document or
a tool that produces executables after
compilation.
and look which of the following
approaches can better solve them (where
the fist is more preferred and the last
is less preferred case):
- using UndoManager as is without
adding links from some specific classes
to it
- provide an API for UndoManager to
work with UndoableEdit-s which have
synchronization for undo/redo methods
- adding links of external classes
directly to UndoManager
What do you mean under link term? A
reference or dependency?
There are two options. If UndoManager
is a class designed to be only used with
the AbstractDocument and placed in the
javax.swing.text package it definitly can
have special code to handle an abstract
document instance in a special way.
If UndoManager is a general purpose
class, it looks strange that it handles
some special classes in different way as
all others. It usually mean that there
are some design problems in this class.
That is why I just asked to look at other
ways at first. Only if other solutions
are not suitable it has sense to look at
the way that you are provided.
Correct. I introduced extra dependency. It
is optional, but anyway. Of cause there is
a design problem in undo javax.swing.undo
package. But I cannot rewrite the API
because we will get a compatibility
problem then. I mentioned this several
times in this thread.
We are constrained by compatibility
requirements. UndoManager is a broadly
used class we cannot change the API so
drastically.
I think that you can generalize your
solution just adding an internal
interface like sun.swing.UndoableEditLock.
Every UndoableEdit which implements
this interface can provide a lock for its
synchronization.
If this will work it can be made
public in some days so other application
can also have proper synchronization for
their undo/redo actions.
OK. I added it.
http://cr.openjdk.java.net/~ssadetsky/8030702/webrev.02/
- We can return a public class that
implements an internal interface, but we
can't expose an internal API in the public
class definition.
May be it is possible to wrap an
UndoableEdit to the UndoableEditLockSupport
in the UndoableEditEvent or in some other
place.
- The similar code is used both in the
UndoManager.undo() and redo() methods. Is
it possible to move this code to one method
that does undo or redo depending on the
given argument?
OK. accepted.
http://cr.openjdk.java.net/~ssadetsky/8030702/webrev.03/
- UndoManager.undo/redo methods
In your previous fix inProgress variable
and the super call were used under the lock.
It may leads to some synchronization issues
if you decide to omit it.
- UndoManager.tryUndoOrRedo()
It is possible to get rid of 'done'
variable just using an infinity loop and
return the exact result where the loop is
terminated.
-
AbstractDocument.DefaultDocumentEventUndoableWrapper
implements both UndoableEdit and
UndoableEditLockSupport interfaces but
UndoableEditLockSupport already extends
UndoableEdit.
- "@since 1.9" javadoc for
DefaultDocumentEventUndoableWrapper.lockEdit()/unlockEdit()
methods really belongs to the
UndoableEditLockSupport methods.
In this case there is no need for
{@inheritDoc} tag.
Thanks,
Alexandr.
Thanks,
Alexandr.
Thanks,
Alexandr.
"adding links of external classes
directly to UndoManager" - Sorry, did
not catch what are you about? Could you
clarify?
--Semyon
Thanks,
Alexandr.
--Semyon
There is a mistake in your
scenario steps:
fireUndoableEditUpdate() is
called before the freeing the
lock (see
AbstractDocument.handleInsertString()
method).
Yet another argument do not
do this from the user
experience: if user starts a
long edit operation and press
undo after that he expects
when the long edit is
finished it will be rolled
back immediately.
It is not true. The first
process adds his undo edit to
the UndoManager. While a user
trying to press undo the
second long process can be
started.
That is what led to this issue
because when undo is in
progress document writing
should be allowed.
Sorry but I didn't see why is
"It not true"? Then what is
your expectation when you press
undo button while edit is not
finished yet and there is no
way to abort it?
It would be good if it works
as you described. But it does
not work in this way with or
without your fix.
undo() action has writeLock
in AbstractDocument and because
of it is always executed after
insert string action.
If a user sees that undo is
available, he can call it but
the second long insertString
process can start earlier and
acquire the writeLock.
That is what we are going to fix.
And this does work after this
fix. Undo call will be blocked by
the long edit until the last is
done without any deadlocks. And
when edit is done undo() will
acquire the lock and prevent any
new edits until undo() is done.
Please provide a scenario when in
your opinion it does not wok.
The first process starts for
5 minutes. When it is finished a
user sees that he can press undo.
While he is pressing undo button,
the second long process starts for
10 minutes and acquire the write
lock. The user presses undo but he
needs to wait 10 more minutes
until the second process is finished.
Actually, if two or more threads
are waiting for a monitor it is not
determined which one will get the
control after the signal. To order
that the ReentrantLock API could be
used but AbstractDocument uses
wait/notify for locking. I think it
is not worth to dig so deep. It
does not cause any issues
The issue that is considered is
"if user starts a long edit
operation and press undo after that
he expects when the long edit is
finished it will be rolled back
immediately."
If you are agree that it is not
always possible to do the roll back
"immediately" there is no point to
discussion.
I agree. On that level it is not
possible to predict the order exactly
in such scenario. But the state of
the document will be consistent. And
it is possible to have it predictable
using lock fairness.
because undo() always get the last
edit anyway. If it will be
important for somebody to preserve
the execution order on that level
of details we will fix it.
So undo should be executed
after the edit is fully
performed because the
corresponding UndoableEdit
which undos this edit can be
produced only after the edit
is done.
I think at first we need to
look on the situation
externally rather than
concentrate on implementation
questions like in which class
do references go.
Yes, please look on this
situation from a user point of
view which wants to implement
simple Java Painter.
But could you describe this
scenario? Just steps when this
simple Painter fails under the
proposed fix?I
Note, if this Painter's content
is not an AbstarctDocument it
will work as before the fix.
Any application that uses
UndoManager and wants to have
the same synchronization (have
the same lock both for
UndoableEdit adding and undo()
method execution) will have the
same deadlock problems.
As I have already written:
---------------
Consider someone writes Java
Painter application where it is
possible to draw lines and
images and uses UndoManager for
undo/redo actions.
He might want that it was
possible to work with copied
images. He can get lock on
ctrl+v action, process an image,
prepare UndoableEdit and notify
the UndoManager.
He also can use lock/unlock
in the undo action to have a
consistent state with the
processed image. If someone
calls undo action during the
image processing and gets a
deadlock does it mean that link
from Java Painter need to be
added to the UndoManager?
---------------
Still do not understand the steps
for your Painter scenario. A link
(reference?) can be added if it
is required to implement
functionality. If the content is
not an AbstarctDocument it may be
required to implement custom
UndoManager to support the same
behavior.
What is the difference between
the AbstractDocument and other
classes (in Swing or user
defined)? Do you mean that the
UndoManager is intended only to be
used with AbstractDocument and it
shouldn't be used in other cases
where undo/redo actions are
required for non text data?
No, undo manager can be used with
any classes. But since we have it
assigned to AbstarctDocument so
often we need to do our best to
make undo manager working with it
correctly because users do not like
deadlocks usualy. For other classes
we cannot provide synchronization
by default because there is no API
to get the lock. So it remains up
to user how to provide the undo
manager synchronization with the
object it controls for other classes
What we should do just to
understand that the same deadlock
can happen in an user applications
because he wants to use the same
synchronization both for the data
processing and for the undo action.
If so, there should be two
investigations:
1. Is it possible to achieve the
requested goals without changing
UndoManager? In other words The
UndoManager should be used in proper
way as it is required by its design.
2. Is it possible to update the
UndoManager API to provide
functionality that meets new requests?
With API change it is reachable. But
I would preserve the current API as
less constrained. If we add some
methods for locking we will determine
the way how a user should synchronize
his undoable content. And user may
not need any synchronization at all.
We should keep in mind this
opportunity as well.
Only after this discussion there
can be a reason to look to other ways.
Thanks,
Alexandr.
I think our undo manager
implementation do not pretend to be
used as the global undo manager for
big complex applications and it
cannot cover all possible undo
approaches. But some basic
functionality can be provided and
it should be usable. Without edits
serialization approach it is not
usable for multithreaded use. So
either we do not pretend to provide
a multithreaded undo manager and
remove all synchronize keywords
from UndoManager class, either we
need to support serialization
approach which does not cause
deadlocks.
Thanks,
Alexandr.
I don't see a contradiction here,
could you point on it more
precisely?
Thanks,
Alexandr.
Thanks,
Alexandr.
Thanks,
Alexandr.
--Semyon
Thanks,
Alexandr.
--Semyon
On 7/30/2015 5:27 PM,
Alexander Scherbatiy wrote:
Consider someone
writes Java Painter
application where it is
possible to draw lines
and images and uses
UndoManager for
undo/redo actions.
He might want that it
was possible to work
with copied images. He
can get lock on ctrl+v
action, process an
image, prepare
UndoableEdit and notify
the UndoManager.
He also can use
lock/unlock in the undo
action to have a
consistent state with
the processed image. If
someone calls undo
action during the image
processing and gets a
deadlock does it mean
that link from Java
Painter need to be added
to the UndoManager?
Thanks,
Alexandr.
It looks like
AbstractDocument
violates UndoManager
synchronization
contract when it both
use lock to work with
UndoManager and in the
implemented undo()
method.
Thanks,
Alexandr.
--Semyon