The fix looks good to me.
Thanks,
Alexandr.
On 7/5/2016 9:16 AM, Rajeev Chamyal wrote:
Hello Alexandr,
Please review updated webrev.
http://cr.openjdk.java.net/~rchamyal/8159168/webrev.02/
<http://cr.openjdk.java.net/%7Erchamyal/8159168/webrev.02/>
Regards,
Rajeev Chamyal
*From:*Alexandr Scherbatiy
*Sent:* 05 July 2016 11:38
*To:* Rajeev Chamyal; swing-dev@openjdk.java.net; Sergey Bylokhov
*Subject:* Re: <Swing Dev> Review Request JDK-8159168 [hidpi]
Window.setShape() works incorrectly on HiDPI
On 7/5/2016 8:25 AM, Rajeev Chamyal wrote:
Hello Alexandr,
Thanks for the review.
As per windows specification X & Y scale are always equal that’s
why I have put scaleX == scaleY check.
But it may change in future so I have removed this check.
http://cr.openjdk.java.net/~rchamyal/8159168/webrev.01/
<http://cr.openjdk.java.net/%7Erchamyal/8159168/webrev.01/>
1135 if (scaleX != 1 && scaleY != 1) {
It is better to use 'or' operator because the shape should be scaled
when on of the scales is differ from 1.
Thanks,
Alexandr.
Regards,
Rajeev Chamyal
*From:*Alexandr Scherbatiy
*Sent:* 04 July 2016 18:03
*To:* Rajeev Chamyal; swing-dev@openjdk.java.net
<mailto:swing-dev@openjdk.java.net>; Sergey Bylokhov
*Subject:* Re: <Swing Dev> Review Request JDK-8159168 [hidpi]
Window.setShape() works incorrectly on HiDPI
On 7/4/2016 3:09 PM, Rajeev Chamyal wrote:
Hello All,
Please review the following webrev.
Bug: https://bugs.openjdk.java.net/browse/JDK-8159168
Webrev:
http://cr.openjdk.java.net/~rchamyal/8159168/webrev.00/
<http://cr.openjdk.java.net/%7Erchamyal/8159168/webrev.00/>
Issue: In HiDPI screen shape set through window::setShape API
is not scaled based on system scale.
Fix:. Updated the WComponentPeer::applyShape to update shape
based on system scale.
1131 double scaleX =
winGraphicsConfig.getDefaultTransform().getScaleX();
1132 double scaleY =
winGraphicsConfig.getDefaultTransform().getScaleY();
The getDefaultTransform() is called twice which leads that
AffineTransform object is created two times
1133 if (scaleX != 1 && scaleY != 1 && scaleX == scaleY) {
Is the check scaleX == scaleY really necessary here?
Is it possible to make the test automated? Just run it with
option "@run main/othervm -Dsun.java2d.uiScale=2 TestName" and
check the area where the shape is drawn?
Thanks,
Alexandr.
Regards,
Rajeev Chamyal