On 7/22/2016 1:04 PM, Rajeev Chamyal wrote:

Hello Semyon,

Below is the bug id.

https://bugs.openjdk.java.net/browse/JDK-8162387

Please add [hidpi] prefix to the title. Also link it to the JDK-8147648.

--Semyon

Regards,

Rajeev Chamyal

*From:*Semyon Sadetsky
*Sent:* 22 July 2016 15:21
*To:* Rajeev Chamyal; Alexander Scherbatiy; swing-dev@openjdk.java.net; Sergey Bylokhov *Subject:* Re: <Swing Dev>[9] Review Request JDK-8147648 [hidpi] multiresolution image: wrong resolution variant is used as icon in the Unity panel

On 7/22/2016 12:14 PM, Rajeev Chamyal wrote:

    Hello Semyon,

    Your suggestion regarding _NET_WM_ICON requires some investigation
    and can be implemented as separate bug.

Ok. Please create this bug.

--Semyon

    Could you please review the webrev.

    http://cr.openjdk.java.net/~rchamyal/8147648/webrev.03/
    <http://cr.openjdk.java.net/%7Erchamyal/8147648/webrev.03/>

    Regards,

    Rajeev Chamyal

    *From:*Alexandr Scherbatiy
    *Sent:* 21 July 2016 20:42
    *To:* Rajeev Chamyal; Semyon Sadetsky; swing-dev@openjdk.java.net
    <mailto:swing-dev@openjdk.java.net>; Sergey Bylokhov
    *Subject:* Re: <Swing Dev>[9] Review Request JDK-8147648 [hidpi]
    multiresolution image: wrong resolution variant is used as icon in
    the Unity panel

    On 7/21/2016 5:25 PM, Rajeev Chamyal wrote:


        Hello Semyon,

        The resolution variant image returned is based on the
        implementation of
        BaseMultiResolutionImage::getResolutionVariant API.

        Current implementation of
        BaseMultiResolutionImage::getResolutionVariant returns a
        resolution variant image which has width and height greater
        than or equal to the passed width and height.

      There is a known issue on it:
        JDK-8148619 Select the closest resolution variant in
    BaseMultiResolutionImage
    https://bugs.openjdk.java.net/browse/JDK-8148619

      Thanks,
      Alexandr.


        In the case you have suggested dimensions of RED and BLUE
        images are 32 and  80 respectively.

        Width and height passed to getResolutionVariant is 64  i.e.
        scaled width and height of base image(RED) (GDK_SCALE=2) and
        blue image is getting returned.

        The width and height passed to this  API is that of base image
        not of the spot.

        Applications can control this behaviour by overriding this API
        in derived classes.

        Regards,

        Rajeev Chamyal

        *From:*Alexandr Scherbatiy
        *Sent:* 21 July 2016 15:09
        *To:* Semyon Sadetsky; Rajeev Chamyal;
        swing-dev@openjdk.java.net
        <mailto:swing-dev@openjdk.java.net>; Sergey Bylokhov
        *Subject:* Re: <Swing Dev>[9] Review Request JDK-8147648
        [hidpi] multiresolution image: wrong resolution variant is
        used as icon in the Unity panel

        On 7/21/2016 11:49 AM, Semyon Sadetsky wrote:



            Hello Rajeev,

            The taskbar icon is ok now.

            I change the resolution variants from the test a bit:

                            final BaseMultiResolutionImage IMG = new
            BaseMultiResolutionImage(
                                    new
            BufferedImage[]{generateImage(4, Color.RED),
            generateImage(10, Color.BLUE)});

            And the icon I see in the taskbar and in the button is
            blue. It seems to me the first resolution variant (red) is
            more appropriate in this case because its size is closer
            to the spot. I'm not sure if this is an issue.

            I have an extra question to you and Alexander.
            Most native apps on Linux set an array of icons with
            _NET_WM_ICON. Usually they are [16x16, 32x32, 64x64].
            So, desktop environment may select icon of appropriate size.
            In this fix we are preselecting icon of a specific size in
            the app and send it to WM.
            Why not to send array of the resolution variants images
            and let the desktop environment to select the appropriate
            one, like native apps do?

          This sounds as good idea. MultiResolutionImage has the
        special method for this "List<Image> getResolutionVariants()".
        We do the similar on Mac OS X where NSImage with several
        representations is created from a MultiResolutionImage:
        
http://cr.openjdk.java.net/~alexsch/8028212/webrev.01/src/macosx/classes/sun/lwawt/macosx/CImage.java.udiff.html
        
<http://cr.openjdk.java.net/%7Ealexsch/8028212/webrev.01/src/macosx/classes/sun/lwawt/macosx/CImage.java.udiff.html>

         It has sense to try the same approach on Linux.

          Thanks,
          Alexandr.





            --Semyon

            On 19.07.2016 23:26, Rajeev Chamyal wrote:

                Hello Semyon,

                Please review the updated webrev.

                http://cr.openjdk.java.net/~rchamyal/8147648/webrev.03/
                <http://cr.openjdk.java.net/%7Erchamyal/8147648/webrev.03/>

                Regards,

                Rajeev Chamyal

                *From:*Semyon Sadetsky
                *Sent:* 14 July 2016 16:58
                *To:* Rajeev Chamyal; swing-dev@openjdk.java.net
                <mailto:swing-dev@openjdk.java.net>; Sergey Bylokhov;
                Alexander Scherbatiy
                *Subject:* Re: <Swing Dev>[9] Review Request
                JDK-8147648 [hidpi] multiresolution image: wrong
                resolution variant is used as icon in the Unity panel

                Hi Rajeev,

                I have added 1px border to the icon in your test:

                    private static BufferedImage generateImage(int
                scale, Color c) {
                        int x = SZ * scale;
                        BufferedImage img = new BufferedImage(x, x,
                BufferedImage.TYPE_INT_RGB);
                        Graphics g = img.getGraphics();
                        if (g != null) {
                            g.setColor(c);
                            g.fillRect(0, 0, x, x);
                            g.setColor(Color.YELLOW);
                            g.drawRect(0, 0, x-1, x-1);
                        }
                        return img;
                    }

                It seems the icon in the taskbar is not correct for UI
                scale > 1.

                By the way, graphics object should be disposed using
                g.dispose() when it is not needed anymore.

                --Semyon




                On 14.07.2016 10:08, Rajeev Chamyal wrote:

                    Hello All,

                    Gentle reminder. Please review the updated webrev.

                    http://cr.openjdk.java.net/~rchamyal/8147648/webrev.02/
                    <http://cr.openjdk.java.net/%7Erchamyal/8147648/webrev.02/>

                    Update: simplified the test.

                    Regards,

                    Rajeev Chamyal

                    *From:*Alexandr Scherbatiy
                    *Sent:* 22 June 2016 15:46
                    *To:* Rajeev Chamyal; Sergey Bylokhov;
                    swing-dev@openjdk.java.net
                    <mailto:swing-dev@openjdk.java.net>
                    *Subject:* Re: <Swing Dev>[9] Review Request
                    JDK-8147648 [hidpi] multiresolution image: wrong
                    resolution variant is used as icon in the Unity panel

                    The fix looks good to me.

                    Thanks,
                    Alexandr.

                    On 6/22/2016 10:49 AM, Rajeev Chamyal wrote:

                        Hello Alexandr,

                        Thanks for the review. I have updated webrev
                        as per comments.

                        http://cr.openjdk.java.net/~rchamyal/8147648/webrev.01/
                        
<http://cr.openjdk.java.net/%7Erchamyal/8147648/webrev.01/>

                        Regards,

                        Rajeev Chamyal

                        *From:*Alexandr Scherbatiy
                        *Sent:* 21 June 2016 17:37
                        *To:* Rajeev Chamyal; Sergey Bylokhov;
                        swing-dev@openjdk.java.net
                        <mailto:swing-dev@openjdk.java.net>
                        *Subject:* Re: <Swing Dev>[9] Review Request
                        JDK-8147648 [hidpi] multiresolution image:
                        wrong resolution variant is used as icon in
                        the Unity panel

                        On 6/21/2016 12:16 PM, Rajeev Chamyal wrote:

                            Hello All,

                            Please review the following webrev.

                            Webrev:
                            
http://cr.openjdk.java.net/~rchamyal/8147648/webrev.00/
                            
<http://cr.openjdk.java.net/%7Erchamyal/8147648/webrev.00/>


                            Bug:
                            https://bugs.openjdk.java.net/browse/JDK-8147648


                            Issue: Wrong resolution variant is used as
                            icon in the Unity panel.

                            Cause: The screen transforms are not
                            applied to find the correct resolution
                            variant image in current implementation.

                            Fix: Applied the screen transforms to
                            graphics object.


                         222         int scaleX = (int)tx.getScaleX();
                         223         int scaleY = (int)tx.getScaleY();
                         224         DataBufferInt buffer = new
                        DataBufferInt(scaleX * width * scaleY * height);

                          The fix is in the shared code and the scale
                        factor can have floating point value on
                        Windows. (for example 1.5).
                          It is better to round the final width and
                        height after scaling them.

                          Thanks,
                          Alexandr.

                            Regards,

                            Rajeev Chamyal


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