DM:
Can you give some more info on the -a option? Normally, the complete
OSIS file will have a header, then a body. The body will be broken into
books. So when running osis2mod the first time, do we repeat the header?
Does the first segment simply end abruptly without closing tags for the
body as one would normally do?
For example (abbreviated greatly)
<osis>
<header>
stuff
</header>
<div>
<div>
more stuff
</div>
now this is where we would normally put the next div if making module
all at once.
</div>
</osis>
or
without -a:
<osis>
<header>
stuff
</header>
<div>
<div>
more stuff
</div>
then with -a:
now this is where we would normally put the next div if making module
all at once.
</div>
</osis>
OR what?
I think you get the drift of my question. (SwordHammer makes modules all
at once, but it would be helpful in debugging to think about a feature
to produce just the bad part and show it to the user.)
Many thanks.
Tom
Tom Sullivan
i...@beforgiven.info
FAX: 815-301-2835
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On 02/19/2018 11:17 AM, DM Smith wrote:
Recommend breaking your input into files by book. Run the Osis2mod for
Genesis as before but the others w -a.
This will incrementally build a module.
Smaller files are better handled by other xml tools.
— DM Smith
From my phone. Brief. Weird autocorrections.
On Feb 19, 2018, at 9:43 AM, Andrew T. <thules...@gmail.com
<mailto:thules...@gmail.com>> wrote:
Thank you for your insight. It is appreciated. I'll scrutinize the
XML more closely (again). I find general many of the XML validation
tools expect small xml files not large ones. XML can be a pain to
find errors in.
On Mon, Feb 19, 2018 at 2:16 AM, ref...@gmx.net
<mailto:ref...@gmx.net> <ref...@gmx.net <mailto:ref...@gmx.net>> wrote:
Thanks for confirming that you are of the same spirit as then.
Wrt the technical side, it is the result of a faulty OSIS. I have
seen it a few times, it has always been a fault in the OSIS. The
error message cod be more helpful, granted.
It is too long ago to remember what it was the last time, and with
the nature of your modules I have little desire to think further.
Sent from my mobile. Please forgive shortness, typos and weird
autocorrects.
-------- Original Message --------
Subject: Re: [sword-devel] Error reading ulCompOffset
From: "Andrew T." __
To: SWORD Developers' Collaboration Forum __
CC:
You showed yourself to be ignorant of the 'Fair Use' clauses
of European, American and Canadian copyright law; dogmatic;
and a hypocrite trying to assert copyright privilege you don't
possess. Further you've never bothered to look at the module
I've worked on for 9 years, examine the credits it contains,
or check with translators to see if you're fight was a fight
they wanted to be fought on their behalf.
You should learn to let sleeping dogs lay as you're pride is
impairing your judgement.
I assume you're trying to find fault because you have no
technical insights into the error I'm asking about?
~A
On Sun, Feb 18, 2018 at 5:32 PM, ref...@gmx.net
<mailto:ref...@gmx.net> <ref...@gmx.net
<mailto:ref...@gmx.net>> wrote:
So the module you are working on, is, despite the same
name as the last one not a copyrighted translation of the
Dead Sea scrolls? There was no controversy, the material
discusses then is without doubt copyrighted and without
doubt you showed yourself as someone who chooses to ignore
copyright rules.
Peter
Sent from my mobile. Please forgive shortness, typos and
weird autocorrects.
-------- Original Message --------
Subject: Re: [sword-devel] Error reading ulCompOffset
From: "Andrew T." __
To: SWORD Developers' Collaboration Forum __
CC:
Peter - thanks for the opportunity but I'm not going
to re-open old controversies.
~A
On Sun, Feb 18, 2018 at 3:23 PM, ref...@gmx.net
<mailto:ref...@gmx.net> <ref...@gmx.net
<mailto:ref...@gmx.net>> wrote:
Thanks for the reminder, but given that this is
not a matter of forgiveness but of respect for
copyright and our project's views on this matter,
the reference is not really applicable.
So I am asking again, have you changed your
attitudes since we saw you last time?
Thanks
Peter
Sent from my mobile. Please forgive shortness,
typos and weird autocorrects.
-------- Original Message --------
Subject: Re: [sword-devel] Error reading ulCompOffset
From: "Andrew T." __
To: SWORD Developers' Collaboration Forum __
CC:
Peter, I asked a question about an error
message. Your response deflected to me. Is
this your way of illustrating Matt 18:22?
Do you know what the error message means or no?
~A
On Sun, Feb 18, 2018 at 1:50 AM,
ref...@gmx.net <mailto:ref...@gmx.net>
<ref...@gmx.net <mailto:ref...@gmx.net>> wrote:
Has anything changed in your attitude
since we saw you last time here?
Peter
Sent from my mobile. Please forgive
shortness, typos and weird autocorrects.
-------- Original Message --------
Subject: [sword-devel] Error reading
ulCompOffset
From: "Andrew T." __
To: SWORD Developers' Collaboration Forum __
CC:
I'm currently using the command:
/usr/bin/osis2mod .
/sword/dss/DSS.osis.xml -z -b 4 -v KJVA
Yet all I'm getting are the following
errors:
Error reading ulCompOffset
Error reading ulCompOffset
Error reading ulCompOffset
...
I've created sword modules before, yet
I don't recognize this error.
I created the osis.xml file, and I'm
fairly confident it is structured
correctly - yet there are fragments
missing (as the source of the text I
used to create this document is
fragmentary and incomplete). For
example there is no New Testament, no
Esther, no Nehemiah ...)
Can anyone provide insight as to what
this error means?
~A
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