Hi,

On 2 Sep., 18:25, Bryan <[email protected]> wrote:
> Hi all,
>
> from the documentation on QRsolve:
>
> This method is slower (approximately by a factor of 2) but more stable
> for floating-point arithmetic than the LUsolve method. However,
> LUsolve usually uses an exact arithmetic, so you don’t need to use
> QRsolve.
>
> I would be interested in using the LUsolve with floating-point
> arithmetic (which I guess is faster)
> but I am unable to find documentation on how to do it.
>
> Anyone has any ideas?

See sympy.mpmath.lu_solve.

Vinzent

-- 
You received this message because you are subscribed to the Google Groups 
"sympy" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/sympy?hl=en.

Reply via email to