Hi, On 2 Sep., 18:25, Bryan <[email protected]> wrote: > Hi all, > > from the documentation on QRsolve: > > This method is slower (approximately by a factor of 2) but more stable > for floating-point arithmetic than the LUsolve method. However, > LUsolve usually uses an exact arithmetic, so you don’t need to use > QRsolve. > > I would be interested in using the LUsolve with floating-point > arithmetic (which I guess is faster) > but I am unable to find documentation on how to do it. > > Anyone has any ideas?
See sympy.mpmath.lu_solve. Vinzent -- You received this message because you are subscribed to the Google Groups "sympy" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/sympy?hl=en.
