Hi all, I am testing sync evolution client and i encounter some problems when stopping it with signal kill. The problem is that server which i am testing against force slow sync at the next synchronization session. I tried to implement a signal catcher (to signal term) and i used the method api syncDone<http://www.google.com/search?hl=en&client=ubuntu&hs=3ot&channel=fs&sa=X&ei=WGjfTZDsFdDYsgbv2L3BBQ&ved=0CBQQBSgA&q=m_source+ListPtr-%3EsyncDone&spell=1&biw=1600&bih=640>. The fact is that synchronization is stopped cleanly but that didn't solve the slow sync issue already mentioned. I know that Syncml standard require slow sync after a session failure but i want to know if is there a method we call from client to close session before we stop synchronization so we prevent slow sync in the next synchronization. In other words, Is it possible to stop a synchronization session between Syncevolution client and server without launching a slow sync in the next session ? Thanks for help guys.
Regards.
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