Hello,

About this feature, talking with a friend, i got an idea.

Catch a poses / mouvements from an external device (kinect / webcam ....)
generate the file and then connect it to a shape/layer in synfig by this
"Value Node from file" feature.

This could be awesome!

Re: [Synfig-devl] Value Node from File
From: Carlos López González <genetita@gm...> - 2014-04-07 05:55:04

>Hi Charlie, thanks for the code snippet.
>I don't like the idea of use the comma as separator since the same
>character is used for decimal point in some countries. I think that
>space/tab is better for our purpose.
>Anyway, all supported formats can be changed later in the code if requested.


2014-04-07 4:05 GMT+02:00 Charlie Murphy <cmsmurp00@...>:

> Konstantin Dmitriev wrote:
> > Hello!
> >
> > After thinking about file format I have one more idea:
> > It would be nice to have a  support for several input formats.
> > For example the convert type could have a parameter - "Format" - with
> > a dropdown list, where user can choose the import format.
> >
> > So the Convert type will have following parameters:
> > * Filename
> > * Format
> >
> > We can have only one format for now - "Default" (the one submitted by
> > Carlos), but later we can add CSV and personally I would like to have
> > a support for direct import of Papagayo's *.pgo files. ^__^
> >
> > K.
>
> Hi!
>
> The program might be able to deduce the filetype by its extension
> (csv, json, etc).  I think the artist/animator shouldn't have to
> tell Synfig what kind of file they're giving it.  ^^
>
> I attached a basic CSV parser.
>
> -Charlie
>

-- 
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