Jan 9, 2019, 11:59 PM by [email protected]: > On 10/01/19 05:27, Mateusz Konieczny wrote: > >> Jan 8, 2019, 10:33 PM by >> [email protected] >> <mailto:[email protected]>>> : >> >>> On Tue, 8 Jan 2019 at 23:36, Simon Poole <>>> [email protected] >>> <mailto:[email protected]>>>> > wrote: >>> >>>> >>>> I'm not convinced that we really want to model such a >>>> level of detail in the first place, >>>> >>>> >>> Agree with you there! >>> >>> If the place is a shop=tyres, isn't that really all that OSM >>> needs to say? >>> >> I am fine with tagging more detailed info. But I would be equally >> fine with deleting any >> outdated detailed info. >> >> >> >>> >>> & where do we stop with extreme details? >>> >> At level where mappers are unwilling to maintain up to date >> information. >> >> >> > > Some time ago I came across a section of road that, in OSM, used an old > bridge. > That bridge had not been there for quite some time, the new one was > evident in imagery. > > Should that section of road be deleted because 'no one is maintaining > it'??? > No, I was answering "where do we stop with extreme details". > It is a section of main highway in Australia. I think it needs to stay, > even if the detail is wrong .. there will still be a highway through that > area. > but detail may be deleted (for example if old bridge was 3D mapped it is fine to delete it and map new one without 3D tagging) > > Shops too may come and go .. but physically the 'shop' structure remains. > So what happens when 'no one is maintaining it'? It may get out of date > .. have incorrect information .. and when someone finds it they can update > it. > And during update they are free to delete outdated detail rather than updating it.
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