Yep, looks like it might be a router data issue rather than a router issue. 
Maybe try OsmAnd Live if you have an android device, or find an alternative osm 
router that updates faster

12.01.2019, 0:15, Joseph Eisenberg <[email protected]>:

> Graphhhopper does not update the database instantaneously. I believe you will 
> need to wait some time before the routing matches the database: days, not 
> hours.
> On Sat, Jan 12, 2019 at 9:09 AM Graeme Fitzpatrick <[email protected]> 
> wrote:
>> 
>> 
>> On Tue, 25 Dec 2018 at 09:03, Graeme Fitzpatrick <[email protected]> 
>> wrote:
>>> 
>>> Guess it might be a case of suck it & see! 
>> 
>> So, after a couple of weeks of experimenting & playing with various blocking 
>> options, then checking them with OSRM & GraphHopper (which incidentally, 
>> brings up some pretty strange results - I'm even tempted to ignore it's 
>> results altogether?) by attempting to route through the roadworks area, I 
>> can report back.
>> 
>> If anybody would like to experiment themselves, the spot I was using is 
>> here: https://www.openstreetmap.org/#map=18/-28.07477/153.43936, with the 
>> various blocks being positioned between house number 77 (Mountain View 
>> Avenue) at the western corner Ernie Tebb Park, & the unmarked crossing / 
>> painted island, between the Park & the lake.
>> 
>> I was then attempting to route from "12, Honeyeater Drive, Miami, Gold 
>> Coast, Queensland, 4220, Australia" to "20, Nobby Parade, Miami, Gold Coast, 
>> Queensland, 4220, Australia", which is a very simple, quite direct route.
>> 
>> Unfortunately, when I say that GraphHopper was giving strange results, 
>> especially for foot & bicycle, it was doing this: 
>> https://www.openstreetmap.org/directions?engine=graphhopper_foot&route=-28.07561%2C153.43761%3B-28.07433%2C153.44100.
>> If this can't be seen, it has foot traffic walking North up Honeyeater 
>> Drive, East down Mountain View Avenue along the road, not the adjacent 
>> footpath, going the wrong way round the roundabout, continuing down & 
>> turning South into Babbler Court, then immediately coming back West along 
>> the Mountain View Avenue footpath till just before the roundabout, where it 
>> crosses Mountain View Avenue at the footway=crossing + crossing=unmarked, 
>> follows the round the corner into Nobby Parade, then crosses at another 
>> crossing, before continuing North along the footpath to the destination.
>> 
>> Bicycle routing is identical, except that it goes the correct way around the 
>> roundabout, before getting onto the footpath!
>> 
>> So FYI, the results of my testing were:
>> 
>> 1. single barrier=yes (on the road - the actual marked highway=tertiary); 
>> access=no: didn't render; doesn't stop vehicle, bike or foot access
>> 
>> 2. single barrier=block (on the road); access=no: rendered as dot only; 
>> doesn't stop vehicle, bike or foot access
>> 
>> 3. row of barrier=block across both lanes; access=no; rendered as row of 
>> dots; doesn't stop vehicle, bike or foot access
>> 
>> 4. barrier=bollard (one only on road); access=no: rendered as single dot 
>> only; doesn't stop vehicle, bike or foot access
>> 
>> 5. row of barrier=bollard across both lanes; access=no; rendered as row of 
>> dots; vehicles are blocked in OSRM, but GraphHopper still allows bike, foot 
>> & vehicle access
>> 
>> 6. single barrier=jersey_barrier (on road); access=no: rendered as dot only; 
>> doesn't stop vehicle, bike or foot access
>> 
>> 7. row of barrier= jersey_barrier  across both lanes; access=no; rendered as 
>> row of dots; doesn't stop vehicle, bike or foot access
>> 
>> 8. single barrier=gate (on road); access=no: rendered as dot only; doesn't 
>> stop vehicle, bike or foot access
>> 
>> 7. barrier=fence (across full width of road); access=no: rendered on both 
>> sides of the road, but not across the road itself; vehicles are blocked in 
>> OSRM, but GraphHopper still allows bike, foot & vehicle access
>> 
>> 8. barrier=gate in barrier=fence in middle of roadway; access=no on both; 
>> gate didn't render, fence still only visible on both sides of the road, but 
>> not across the road itself;  vehicles are blocked in OSRM, but GraphHopper 
>> still allows bike, foot & vehicle access
>> 
>> 9. barrier=ditch (across full width of road); access=no; didn't render; 
>> doesn't stop vehicle, bike or foot access
>> 
>> 10. Least favourable option by far :-( 
>> Split the road & cut a small (~5m) section out; shows as two road endings 
>> actually touching; vehicles are blocked in OSRM, but GraphHopper still 
>> allows bike, foot & vehicle access
>> 
>> Increase gap to ~20m; gap shown in road; doesn't stop vehicle, bike or foot 
>> access in either router, after a small gap did block OSRM?
>> 
>> Increase road gap to ~50m by cutting it at corner of Honeyeater Drive, so 
>> whole section of road has disappeared; everything is stopped from going that 
>> way, including foot & bike, even though there's a marked footpath along the 
>> side of the road?
>> 
>> Unless I've been doing something wrong with the way I've been placing the 
>> various blocks, this has got me totally confused?
>> 
>> Why do we have the various blocking options if they don't actually stop you 
>> driving through them?
>> 
>> Both routers show foot traffic walking along the length of the road, not the 
>> adjacent footpath - why?
>> 
>> Anybody have any ideas, or should it all be working OK, & it's just a 
>> peculiarity of OSRM / GraphHopper that's been throwing me out?
>> 
>> Looking forward to any insights! :-)
>> 
>> Thanks
>> 
>> Graeme
>> 
>> 
>> 
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