On Mon, Jun 7, 2010 at 2:18 PM, Ross Scanlon <[email protected]> wrote:
> Each bridge that currently does not have a layer tag would have layer=1 added.

That will be incorrect if a bridge crosses a body of water (or other
object) that has a layer tag other than zero. Which means some
renderers may go from currently rendering something correctly, to
rendering it incorrectly as a result of that change.

> Each tunnel that currently does not have a layer tag would have layer=-1 
> added.

Likewise.

> The script does the changes in small chunks, (configurable but currently set 
> at maximum 100 ways), so it is easy to look through each changeset to see 
> what has been added.

Is anyone planning to do this? You said there are 2500 instances. I
don't think it's reasonable to make a massive change and leave
checking them as an exercise for the reader, without putting in place
some kind of process to actually check them.

Incidentally: how do current renderers (principally mapnik and
osmarender) currently behave? Are any of these assumed defaults
actually implemented, or have I got my wires crossed?

Steve

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