On 01-Feb-18 03:35 PM, Jonathon Rossi wrote:
> Exists for areas of concrete too
Yes true, including car parks which usually don't have footpaths.

> I think if you tag an area as pedestrian, or as steps .. routes will not go across them.
Did you mean to say will or will not go across them?

Will NOT go across them. Someone suggest that they may use the way itself for routing - so goes around the outside .. that would be helpful at least.
And how would you tag an area as "pedestrian"?
Create a closed way (that is an area), then tag it with

highway=pedestrian
area=yes  (this last should not be required ... but belt and braces approach)

Refer Way: 354759945
For steps refer Relation: 4645750


Sounds like the general consensus is that routing is "broken" and we continue mapping as you'd expect, and there are no real good workarounds.

Thanks

On Thu, Feb 1, 2018 at 6:48 AM Warin <[email protected] <mailto:[email protected]>> wrote:

    A 'well known' routing problem.

    Exists for areas of concrete too ... I think if you tag an area as
    pedestrian, or as steps .. routes will not go across them.
    For an area of steps the bottom, top and sides can have ways that
    are paths ... that gets around the routing issue.
    In the longer term routes should solve the problem .. they don't
    see it as an urgent issue as there are not many people using
    pedestrian routing.


    On 01-Feb-18 01:45 AM, Jonathon Rossi wrote:
    It appears that this is a long standing enhancement request for
    GraphHopper:
    https://github.com/graphhopper/graphhopper/issues/82

    On Thu, Feb 1, 2018 at 12:17 AM Jonathon Rossi
    <[email protected] <mailto:[email protected]>> wrote:

        To clarify, both Google Maps and Strava routing can't do this
        either, I was trying to work out if OSM could do this.

        On Thu, Feb 1, 2018 at 12:10 AM Jonathon Rossi
        <[email protected] <mailto:[email protected]>> wrote:

            In the past I've mapped exactly what I've surveyed on the
            ground in local parks, however I've recently been using
            the OSM routing feature rather than from other services
            and I've discovered it can't route directly across a park
            that is just grass.

            In the following example, I've mapped:
            - the short grass track (eastern side) that council are
            likely inadvertently making each time they bring vehicles
            through the gate to mow the park (the rest of the park
            boundary has timber bollards),
            - trails that lead from the Greater Glider Conservation
            Area out into the park, the small bit of the "Trail
            Circuit" in the park isn't actually a well defined path
            it just opens up but it isn't grass and the amount of
            trees keep it path like
            - other well formed paths that lead out to roads

            
https://www.openstreetmap.org/directions?engine=graphhopper_foot&route=-27.54259%2C153.22173%3B-27.54227%2C153.21904#map=18/-27.54200/153.22056


            The OSM Wiki states:

            > Ways (highway=path or highway=footway) leading into a
            park from a road, should always be connected to the road
            for routing purposes. It's debatable whether they should
            connect to the park area with a shared node, or cross
            over the polygon without connecting. TODO discuss
            > (https://wiki.openstreetmap.org/wiki/Tag:leisure=park)

            If a park is just a big grass area (with maybe a few
            obstacles like a playground) then it feels like the
            responsibility of the routing engine to just do this
            (maybe with an access tag to say it is okay to do so). It
            feels wrong for us mappers to map a "grass" path through
            the park from each entrance that we feel is a main
            thoroughfare.

            Am I missing something, have others "fixed" this problem
            elsewhere?

            Jono



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