Bonjour Tyler,

Considering the way Canvec/GeoBase product are created, I'm curious to know 
where you found objects that were named in GeoBase and not in Canvec. Could you 
send me some examples please :-)

Best regards,
Daniel

-----Original Message-----
From: Tyler Gunn [mailto:[email protected]] 
Sent: December 17, 2011 07:54
To: Talk-CA OpenStreetMap
Subject: Re: [Talk-ca] Automated imports of Canvec?

> With respect to the automated GeoBase import I did a few years back 
> (of which that is a sample of)  I can provide .osm files with all the 
> excluded data to anyone that asks. At one point I had them up on a 
> free filesharing site but I think that went away. I don't think 
> Potlach can read these files though. If someone wants to setup a 
> server that can server them up as WMS I'd be happy to provide the files as 
> well.

Hmm, I did a bit of playing around with Geobase NHN data (out of curiosity), 
and I found the Geobase NHN import script is close to being able to best CanVec 
in terms of converting lakes and rivers over.  One thing I notice in the 
prairies is that the Canvec data labels large rivers as "natural=water", and 
often omits the name.  The same areas converted from Geobase (exact same 
geography) result in:
1) Properly tagged (okay, the script I'm using makes mistakes, but they are 
fixable) rivers
2) More frequently named objects
3) Water bodies that are single large multi-polygons, rather than a bunch of 
separate ways of relations describing the same area.
4) I get some rivers that become part of the multi-polygon for a lake, making 
it a whole load of manual editing to split them up.  The source Geobase NHN 
data specifies them separately.

I'm partly inclined to consider just fixing up the NHN Geobase import scripts 
and importing the water bodies, rivers, streams, etc using that.  Dunno.  I 
might be inclined to do a sample for an area in Northern MB to see what I can 
figure out.

It does raise an interesting point in my mind; we don't really do much about 
the fact that large water bodies get broken up across tiles into separate 
relations, etc.  There really needs to be a tool to clean up
these kinds of things.   The same applies to an extent with large
wooded areas, but in my mind isn't as big of a deal as water bodies.

Tyler

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