On 24/05/2019 23:25, Miroslav Suchý wrote:
In my opinion the name does not make a harm.

I can think of a couple of reasons why not to do it:

1) The "name" is quite long and in some renderers it takes up space that could otherwise be used for more useful names. It's even wrapped to two lines in OsmAnd, for instance. Yes, I know, tagging for the renderer etc., but I believe that considering the tagging is inherently wrong (it's a description, not a name), even this should be taken into account.

2) More importantly, I believe tagging like this only fuels the notion that seems to be pretty widespread with OSM beginners, namely that a) anything and everything can/should have a name, and b) names and descriptions are the same thing.  Granted, this isn't much of an issue in Czechia, which is both well mapped (so there isn't much opportunity to add new stuff) and well maintained (so the erroneous edits don't hold for too long), but some of the less developed parts of the OSM world are littered with "names" such as "school", "roundabout", "grocery store", "forest path" and similar. IMHO we shouldn't be setting an example like this if we can help it.

If it has to be specified what kind of tickets the machine sells and the operator=* tag isn't enough for some reason, we could specify a public transport network with the same network=* tag that's used with public transport route relations. If, somehow, even that weren't enough (although I can't think of a real world scenario like that), the vending machine node could be made a member of a specific route or maybe public_transport=stop_area relation. Furthermore, the "MHD" in name=* (or description=* for that matter) won't mean much to non-Czech speakers anyway.

--
Michal Fabík


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