Which is the higher priority, consistency or accuracy? Is it better to
have an internally consistent map, where everything is topologically
correct but possibly a little displaced by a uniform vector, or is it
better to have some of the objects positioned with high accuracy,
despite the apparent conflicts with the rest? If we are going to get
fussy about the accuracy of OSM objects, things aren't going to get
mapped. My vote would go with a consistency based approach; at least all
the objects will be wrong by the same amount, which might even be
machine-correctable. But I will probably get shot down.... 

_______________________________________________
Talk-GB mailing list
[email protected]
https://lists.openstreetmap.org/listinfo/talk-gb

Reply via email to