This is great David. I finally got around to trying this out this morning. I was too stupid to work it out at first so ended up not really using it (I'd only done the "NOW!" bit 2-3 times). Later I read your instructions more thoroughly and managed to get it working great (and got those 2-3 POIs marked), and I'm sure these new changes will help a lot too.
A slight problem with my own setup is that I use my mobile phone as GPS and for recording audio. Because I can't see the GPS screen when recording audio (and I can't switch screens while recording audio) I basically don't have a way to say the current time, I just have to keep counting. That's my own problem though, nothing I expect you to fix :-) The marker dragging though should be very useful for syncing. John On 2 Mar 2008, at 17:14, David Earl wrote: > Following helpful comments from Chris Morley and others, I've done > some > more work on the JOSM audio interface, which makes the non-waypoint > method with continuous sound tracks easier to use. These should be in > tomorrow's build. > > It's all written down in the JOSM help, at > http://josm.openstreetmap.de/wiki/Help/HowTo/AudioMapping > but here is a brief summary of the changes: > > 1. You can now drag the orange play head marker around to jump the > audio > to the nearest trackpoint to the mouse-up position. (Take care with > the > nearest track point if you went both ways down a road). > > 2. You can synchronize the audio by playing to the cue first, then > choosing the geographical location by SHIFT+Dragging the play head > (the > previous method, which operates the other way round, is still there). > The target location can either be a trackpoint or an audio marker > (so it > works for both audio mapping with explicit waypoints or just an audio > commentary). > > 3. _Both_ methods now start from "Import Audio" on the GPX layer > context > menu. If you aren't using explicit waypoints, this now gives you only > one audio marker, at the start (so the plethora of markers from > sampling > has gone - you don't need them now you can drag the play head to jump > the audio; waypoint users may want to turn off the automatic > creation of > plain waypoint markers using the option provided in Audio > Preferences). > > (As well as making both methods more similar, it also makes it more > similar to Import Images. If you have explicit waypoints, there is now > also an option to turn off automatic creation of simple markers. If we > were ever able to recognize a "voice marker" in the sound track, this > also provides an obvious place to put it). > > David > > _______________________________________________ > talk mailing list > [email protected] > http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/talk _______________________________________________ talk mailing list [email protected] http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/talk

