On Mon, Feb 16, 2009 at 8:20 PM, Frederik Ramm <[email protected]> wrote:
> There really is not much other choice, as areas grow larger and the old > idea of simply drawing touching polygons relies on a rendering style > without a "casing" around the polygon. Yep, please avoid making one polygon by using two or more touching polygons. The cyclemap already renders forests with translucent fill and an edge symbolizer, which nicely shows up this problem. Frederik's "advanced multipolygon" concept is the best approach. Cheers, Andy _______________________________________________ talk mailing list [email protected] http://lists.openstreetmap.org/listinfo/talk

