From: Shaun McDonald <sh...@shaunmcdonald.me.uk>

> On 23 Jul 2009, at 09:17, Ævar Arnfjörð Bjarmason wrote:
> 
> > On Wed, Jul 22, 2009 at 11:34 PM, 80n<80n...@gmail.com> wrote:
> >> ti...@home uses this technique of a basemap with no captions and a text
> >> layer  for lowzoom tiles (z1 through z6) .  Currently they are combined on
> >> the server to create a composite image using some GD library I think.  This
> >> seems to works very well and avoids duplicating the most compute intensive
> >> part of generating a map tile.
> > 
> > Yeah it would be neat to render a captionless layer in mapnik and then
> > overlay text on it.
> > 
> > Can mapnik support that? I'd have thought adding any sort of text to
> > the map might have implications for the rendering itself.
> > 
> 
> The problem is being able to do the text collision avoidance stuff against 
> non-text features, hence why it's not been done before.
> 

How problematic would this be really? 

The captionless layer could simply orient against the default text, and the 
localised renderings just did the best they could against that.
If text wasn't placed perfectly, well it's less than ideal, but at least we'd 
have localised tiles! Could this work?

I'm simply trying to find a way to localise tiles on osm.org, in a resourceful 
way! Seems like many people are positive on this.
Are there any other ideas for how to set up a localised tile infrastructure?

Mikel
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