JohnSmitty wrote: > > make the changes and see if the tiles are > refreshed in a reasonable time period. >
The way updates and rerenders work can be a bit complex its full detail. A better explanation can be found at http://help.openstreetmap.org/questions/178/how-often-does-the-main-mapnik-map-get-updated If it works, it works fine, but when not, then it often behaves a bit "unpredictable" unless you do know that detail. But what is imo most likely happening is that the rendering server is at capacity and thus can't deal with rerenders fast enough, so you won't see the updates as quickly as you would hope. Also, when it reaches capacity, it starts becoming a bit unpredictable what and when it renders things, as when the queue is full it starts dropping render requests. Since about one - two month the situation of queue overload has become reasonably common ( http://munin.openstreetmap.org/openstreetmap/yevaud.openstreetmap/renderd_queue.html ) as the number of edits and thus amount of tiles needing to be regenerated continues to grow. So at the moment, a bit of lag is "expected" and doesn't necessarily mean anything is "broken" other than not having enough resources. Kai -- View this message in context: http://gis.638310.n2.nabble.com/Mapnik-render-queue-stuck-tp5436914p5439379.html Sent from the General Discussion mailing list archive at Nabble.com. _______________________________________________ talk mailing list [email protected] http://lists.openstreetmap.org/listinfo/talk

