On Sun, Feb 20, 2011 at 4:44 AM, Daniel Sabo <[email protected]> wrote:

>>> Maybe you don't like it, but you are not the entire OSM community.

>> David, how would you propose to measure consensus from the OSM community?
>
> I assume you were replying to me? At present I think it's pretty much 
> impossible: e.g. the license debate :). We just don't have enough OSMers on 
> one communication channel to make real policy about these things, so I expect 
> were stuck with the Wikipedia model right now where the few people with 
> enough technical knowledge to revert things try to police everyone else.

Yes, my mistake (re: your name).

I've been thinking about this communication issue and am working on a
technical solution. If you know Ruby or if others who do want to help,
I've forked a copy of the ruby port and have been working on
something- it's just not on the top of my list at this moment, but it
could be with others.

Or a sprint during SOTM EU?


> Really it should be the importer making those fixes if at all possible, so 
> personally I would be much faster to revert things.

That's fair. I think as a community we're hesistant to revert changes
since things like that can end up in an edit war. I think a better
communication system could help here.


> If we could email back someone their changesets as an OSM file and say "it 
> was nice of you to try importing this but could you not erase that lake over 
> on the left?" I think we could even do it without chasing too many would be 
> importers away.

That's another thing I think we need, along with communication- a tool
do incrementally edit a changeset based on a previous changeset, and
or at least track those lineages. Eg I make a changeset, and you "fix"
it, and there's a tag that says something like "based_on" with a
changeset ID.

> A major limitation is also that there's really no way to collaborate on 
> something like this without dumping it into the main map.

I wrote an email about this to talk-us about a year ago. Want me to dig it up?

- Serge

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