Jon Burgess tracked the issue down to a way node being dragged from Japan to Brazil on the 3rd of this month, creating a very very long way that increased the rendering time for a large number of tiles at high zoom levels.
Simon Am 07.03.2015 um 21:39 schrieb Grant Slater: > Hi Andrew, > > Yes were are aware there is an issue. We haven't yet tracked down the issue. > We have been discussing it in #osm-dev on http://irc.openstreetmap.org today. > > Kind regards, > Grant > Part of the OSM sysadmin > > > On 6 March 2015 at 15:20, Andrew Guertin <andrew.guer...@uvm.edu> wrote: >> For the past few days, lots of things I've changed haven't had their tiles >> re-rendered, and I noticed that the servers are reporting very high load and >> lots of dropped tiles: http://munin.openstreetmap.org/renderd-week.html >> >> Based on my (completely uneducated) reading of the graphs there, it looks >> like something is filling the Priority Request Queue and keeping it full, >> and there's very little time for anything else. (It looks like the Request >> Queue and the Low Priority Request Queue are also being kept full). >> >> Anyone know what's causing this? >> >> --Andrew >> >> _______________________________________________ >> talk mailing list >> talk@openstreetmap.org >> https://lists.openstreetmap.org/listinfo/talk > _______________________________________________ > talk mailing list > talk@openstreetmap.org > https://lists.openstreetmap.org/listinfo/talk
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