On Mon, Nov 20, 2000 at 21:50:05 +0100, Martin Schmitt wrote:
 
> Ich hab Dich zur Point-Release gen�tigt, weil Du "ohne" auf keinen Server
> kannst, und weil da Bugfixes drinstecken.

Danke :)

> Zu diesem "Effekt": Was f�r eine Soundkarte hast Du? ESS-Chipsatz? Was
> passiert, wenn Du im Setup von Quake die Lautst�rke der Musik (nicht die
> der FX) ganz auf Null herunterdrehst? Bringt das eine Besserung?

Ich habe eine alte AWE32, sollte kein Problem sein. Die �nderung der
Lautst�rke hat auch nichts gebracht. 

> [...]
> Wo gibts denn da noch Permissions zu setzen?

Glaube nicht, da� du ein permissions-Problem hast. Hast du die Mesa-Pakete
installiert?

Im Anhang ist die Ausgabe meines Quakes.

Sebastian

-- 
Error #152 - Windows not found: (C)heer (P)arty (D)ance.
Q3 1.17 linux-i386 Apr 28 2000
----- FS_Startup -----
Current search path:
/home/ego/.q3a/baseq3
./baseq3/pak3.pk3 (4 files)
./baseq3/pak2.pk3 (148 files)
./baseq3/pak1.pk3 (26 files)
./baseq3/pak0.pk3 (3539 files)
./baseq3

----------------------
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: space.nirvana.de
Alias: space
IP: 192.168.0.5
----- R_Init -----
...loading libGL.so: Initializing OpenGL display
...setting mode 3: 640 480
Using XFree86-VidModeExtension Version 2.0
XFree86-VidModeExtension:  Ignored on non-fullscreen/Voodoo
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: space.nirvana.de
Alias: space
IP: 192.168.0.5
----- R_Init -----
...loading libGL.so: Initializing OpenGL display
...setting mode 3: 640 480
Using XFree86-VidModeExtension Version 2.0
XFree86-VidModeExtension:  Ignored on non-fullscreen/Voodoo
Using 4/4/4 Color bits, 16 depth, 0 stencil display.
GL_RENDERER: Mesa GLX Indirect
*** IGNORING OPENGL EXTENSIONS ***

GL_VENDOR: Precision Insight, Inc.
GL_RENDERER: Mesa GLX Indirect
GL_VERSION: 1.2 Mesa 3.3 beta
GL_EXTENSIONS: GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 0

PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits)
MODE: 3, 640 x 480 windowed hz:N/A
GAMMA: software w/ 0 overbright bits
CPU:
rendering primitives: multiple glArrayElement
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 16
multitexture: disabled
compiled vertex arrays: disabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
...loading 'scripts/tim.shader'
...loading 'scripts/base.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/common.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/common.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/hell.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/models.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
----- finished R_Init -----

------- sound initialization -------
------------------------------------
----- Sound Info -----
sound system is muted
    1 stereo
32768 samples
   16 samplebits
    1 submission_chunk
22050 speed
0x444c2000 dma buffer
Forcing all sounds to 8 bit
No background file.
----------------------
Loading dll file ui.
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm.
VM file ui compiled to 937732 bytes of code
31 arenas parsed
32 bots parsed
trFMV::play(), playing idlogo.RoQ
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----
-----------------------

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