Hello Stefan,

Sunday, January 18, 2004, 8:39:41 AM, you wrote:

ST> Hello malexander,

ST> Sunday, January 18, 2004, 7:00:30 AM, you wrote:

m>> Is it just me or does TB not accept wheel input?

ST> TB! controls do accept wheel input when the pointer is located in the
ST> control area. In other programs, wheel can be accepted only by the
ST> active control and we've found it illogical especially when many mouse
ST> drivers scroll inactive controls too...

That, of course, is the logical way to do it. However, it doesn't
work in my current copy of TB, nor has it ever worked. And worse, I
have no idea why it shouldn't as I have no problems scrolling other
software.



-- 
Best regards,
 Mike



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Current version is 2.02.3 CE | "Using TBUDL" information:
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