On Wed, Jul 08, 2020 at 12:06:27AM +1000, Jonathan Gray wrote:
> On Tue, Jul 07, 2020 at 03:16:33PM +0200, Frederic Cambus wrote:
> > Hi tech@,
> > 
> > The recent spike of interest around framebuffer consoles has prompted
> > me to revisit a proposal I sent back in early 2017 [1].
> > 
> > Aesthetics considerations aside, kettenis@ raised the concern that colors
> > from the original rasops palette carefully matched what OpenFirmware
> > uses for the console on sparc64.
> > 
> > Therefore, I propose to default on using the proper VGA text mode palette
> > RGB values, and to keep the original rasops color palette on sparc64.
> > 
> > The differences between the two palettes can be seen here [2].
> > 
> > Comments? OK?
> 
> Why is it important to match VGA colours?
> We don't try to match video modes or fonts.

In case it wasn't obvious by comparing the two palettes, the main problem
with the rasops palette it that the NORMAL_RED, NORMAL_GREEN, NORMAL_BLUE,
NORMAL_MAGENTA and NORMAL_CYAN colors are too dark.

NORMAL_BLUE is especially problematic as it's very difficult to read on
a black background.

It is used as the default color for comments in vim. It's also (I know I'm
not going to make any friends here) the color used to "highlight" (ahem)
directories in colorls.

One can test in frame buffer consoles by doing:

export TERM=wsvt25

And run either vim or colorls -G.

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