------ Forwarded Message > From: Paul Seletsky <[EMAIL PROTECTED]> > Date: Mon, 12 Dec 2005 12:32:24 -0500 > To: <[EMAIL PROTECTED]> > Conversation: AIANY Tech - December 2005 Event > Subject: AIANY Tech - December 2005 Event > > December 2005 Event > > Date: Tuesday, December 13th, 2005 > > Time: 6:00pm to 8:00pm ET > > Location: Center for Architecture. 536 LaGuardia Place (Between Bleecker > and W.3rd Street), Main Lecture Hall (Lower Level), NYC > Transportation: 6/F/S/V Trains to Bleecker St./BWay-Lafayette (Walk 3 > blocks West+1 block North) > N,R Trains to Prince St (Walk 2 blocks West+2 > blocks North) > A/C/E/F/V/S Trains to W4th St (Walk 3 blocks > East+1 block South) > > PLEASE NOTE: SEATING FOR THIS EVENT IS LIMITED. YOU MUST RSVP > ([EMAIL PROTECTED]) IN ORDER TO ATTEND. Admission: FREE > > > > 'Interactive Simulation and Visualization tools for Architecture' - 2.0 > CEU's > > > > Speakers: > > Joachim Kieferle Prof. Architecture, University of Applied Sciences, > Wiesbaden, Germany > > Uwe Woessner Head of Research, Department of Visualization - HLRS, > Stuttgart, Germany > > > > > > Virtual and Augmented Reality (VR and AR) are standard fare in the > automotive industry but still emerging as technologies readily applied > to architectural design and planning needs. By visualizing projects and > simulating their behaviour in immersive environments, such as CAVEs (or > Computer Augmented Virtual Environments), all project participants can > gain an understanding of certain design conditions - those planned as > well as unanticipated - at an earlier stage in the design process. With > computer 'clusters' now performing simulations nearly in real-time, > architects can thus work on their projects and observe the impact their > design decisions will have on the project's resulting environmental > conditions -- well in advance of having to wait several weeks for the > traditional results from a specialized simulation lab to emerge. This > talk will give an overview of how VR can be integrated into the > architectural workflow; how the authors adapted VR and its interactive > methodologies toward the specific needs of architects, as well as the > development of real-time simulation of the architectural projects > themselves. > > > > > > Speakers: > > > > Joachim Kieferle is a professor in architecture at the University of > Applied Sciences in Wiesbaden, Germany, and head of the architecture > office KB. He worked as a researcher at Stuttgart University, as well as > an architect on buildings, bridges, and towers at several architecture > offices in the United States, Switzerland, and Germany. His current > research interests include Virtual and Augmented Reality, simulation in > architecture, as well as collaborative design. > > > > > > Uwe Woessner has been heading the visualization department at HLRS ( > http://www.hlrs.de <http://www.hlrs.de/> ) since 2004. He received his > degree in Mechanical Engineering from the University of Stuttgart in > 1999, and since 1996 has been working in the field of VR-based virtual > and augmented rapid prototyping at the Collaborative Research Center > established by the University of Stuttgart in Germany. His current > research interests include collaborative virtual environments for > scientific visualization, Augmented Reality, 3D user interfaces, and > interaction techniques for computational steering. > > > > > > Please note: This event will begin promptly at 6:00pm and end at 8:00pm. > > > This event has been made possible (and kept free) by the generous > support of ABC-Imaging. > > > > > > PAUL SELETSKY > > CHAIR, AIANY TECHNOLOGY COMMITTEE > > > > DIGITAL DESIGN DIRECTOR - SOM NEW YORK > > SKIDMORE, OWINGS & MERRILL LLP > > 14 WALL STREET > > NEW YORK, NY 10005 > > <mailto:[EMAIL PROTECTED]> [EMAIL PROTECTED] >
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