Hi Jesse,

Thanks for your feedback on the snapshot.

Did you use the new Engine by calling

useTelluriumEngine(true) ?

For the table object, it uses UI templates, thus, when you locate it, it
would not actually
try to locate the UI defined by the UI templates. The UIs defined by the UI
templates
will be located only when they are got called, sort of lazy locating to
address the fact of dynamic UI elements
at run time. If you have fixed UI elements inside a table, you could use the
Container object.
I would also think of this to see how to improve the Table/List objects in
such a scenario.

useClosestMatch(true) allows partial match and returns the match with the
highest match score.

The click action is delegated to Selenium now, thus, it should work. Please
use the snapshot from last night.

Type is delegated to Selenium as well. I am curious about why it did not
work. Could you show me some more
detail if possible?

For JSON.parse error when calling getText, could post the error stack and
the JSON string? Tellurium will
print out the JavaScript error stack now if you enable the Engine log.

I really hope other people could also try out the snapshot so that we know
about the problems.

Thanks again,

Jian


On Thu, Sep 9, 2010 at 2:01 PM, Jesse <[email protected]> wrote:

> I just got back from vacation and tried out your changes yesterday.
> I ran into some stability issues because I had maven pointing at your
> latest snapshot.  I kept getting different results when maven
> downloaded newer versions for me…. I had stuff that was working great…
> then all of the sudden it broke, then magically started working
> again.   I was pretty confused then I finally figured out what maven
> was doing to me.   I should know better than that!
>
> Overall it still seems pretty buggy…  I have a list of some of the
> issues I ran into… Some of them look like they were fixed.  Some of
> them I couldn’t dig into too deep because newer issues prevented me
> from getting back to the same point in my test.
>
> For now, I need to put this down and get a few features implemented on
> my project.
> I thought I would at least give you some feedback on what I ran into
> with your latest changes.
>
> Here is my list
>
> 1. Using the cache option, I was still running into the same error
> that said I have 2 modules being found.  I used the validate method as
> you previously suggested and found that it was because I had a
> container ui object with a very generic locator.  It was only using
> the tag table.  Since I had two tables in the DOM it was getting
> tripped up.   I wouldn’t expect it to have issues since the locator I
> was using in my method call was for a more specific element.  I was
> doing something like:
> type “loginSection.userName” , ”billyBob”
>
> Note: loginSection was the table and username is a field in the table.
>
> Since the locator should ultimately be looking for the username field
> as a descendant of a table tag I wouldn’t think that it would be an
> issue.  I would also think that I should be able to call getText
> “loginSection” and it would be able to select the correct table
> because I have the child elements defined.
>
> Looking at it a second time… I just noticed the tables were also
> nested that adds an extra curveball.   I guess I would expect that the
> framework would return the same thing for a defined ui element
> regardless of what you are using to go get it. (css/jquery/xpath/etc)
>
> I found two workarounds for the issue…
> - I can make the login section selector more descriptive using an id
> or class attribute.
> - you can also call useClosestMatch(true) that seems to work too
>
>
>
> 2.      I have anchor tag with a javascript event attached defined as a
> UrlLink ui object. In my javascript code I do a window.location =
> foo.jsp;  instead of getting routed to http://localhost:8080/myapp/foo.jsp
> it takes me to http://localhost:52345/selenium-server/core/foo.jsp
> This is one of the places I was burned by maven.  It was an issue in
> selenium-server-1.0.1-te5-20100907.132631-5.jar.  It looks like
> snapshots from 20100908 and 20100909 have it fixed.
>
>
> 3.      type command didn’t seem to work in a couple places but it did in
> others  I looked at the ui object definitions in places they worked vs
> where it did not work.  Nothing jumps out at me.  They are both pretty
> basic and not in nested elements.
>
> 4.      I am also seeing a JSON.parse error when calling getText method.  I
> skimmed a couple other posts with people having the same error, they
> seemed unrelated.  I ran into other blockers with the newer version
> and couldn't get my tests running  back to this point to really take a
> look at it.
>
>
> Sorry for the lack of detail on the last couple.  I need to get back
> to those other features.
> Let me know if you make some more progress.  I would like to give it
> another look once you get more implemented and it is a little more
> stable.
>
> Thanks,
> Jesse
>
>
> On Sep 4, 12:38 am, Jian Fang <[email protected]> wrote:
> > Couple bugs are fixed and please try the following snapshot or the latest
> > one from our Maven repo.
> >
> > http://maven.kungfuters.org/content/repositories/snapshots/org/seleni...
> >
> > Thanks,
> >
> > Jian
> >
> > On Fri, Sep 3, 2010 at 11:47 AM, Jian Fang <[email protected]>
> wrote:
> > > Hi,
> >
> > > I got most work done without refactoring Tellurium core and please try
> the
> > > following snapshot:
> >
> > >http://maven.kungfuters.org/content/repositories/snapshots/org/seleni.
> ..
> >
> > > Be aware it is snapshot 1.0.1-te5 because of major changes.
> >
> > > Please use Tellurium Engine by calling
> >
> > > useTelluriumEngine(true);
> >
> > > and enable macro command in the TelluriumConfig.groovy file as follows.
> >
> > >       //the bundling tier
> > >     bundle{
> > >         maxMacroCmd = 5
> > >         //false means  maxMacroCmd = 1
> > >         useMacroCommand = true
> > >     }
> >
> > > Be aware, this is a work in progress and syn.js is only used for the
> click
> > > event for the timebeing.
> > > Please let us know if you run into any problems.
> >
> > > Thanks,
> >
> > > Jian
> >
> > > On Tue, Aug 31, 2010 at 10:16 AM, Jian Fang <[email protected]
> >wrote:
> >
> > >> Sorry for the delay. I was sick for last couple days.
> >
> > >> I did merge the Tellurium IDE code to Engine, but it still takes some
> time
> > >> to change some other piece of Engine
> > >> code to make it work. I will try my best to get it done soon.
> >
> > >> Thanks for your patience.
> >
> > >> Jian
> >
> > >> On Tue, Aug 31, 2010 at 9:57 AM, Jesse <[email protected]
> >wrote:
> >
> > >>> Any luck merging that in??
> >
> > >>> Jesse
> >
> > >>> On Aug 26, 3:34 pm, Jian Fang <[email protected]> wrote:
> > >>> > Sorry, I could not find any time last night. Will start merging
> tonight
> > >>> and
> > >>> > hopefully
> > >>> > get everything done for you to try by the end of this weekend. The
> > >>> change is
> > >>> > pretty
> > >>> > big.
> >
> > >>> > Thanks for your patience,
> >
> > >>> > Jian
> >
> > >>> > On Wed, Aug 25, 2010 at 4:36 PM, Jian Fang <
> [email protected]>
> > >>> wrote:
> > >>> > > Sure, I will change the event handler to use syn.js and merge
> that in
> > >>> as
> > >>> > > soon as possible.
> >
> > >>> > > See if I can find some time tonight.
> >
> > >>> > > Thanks,
> >
> > >>> > > Jian
> >
> > >>> > > On Wed, Aug 25, 2010 at 4:33 PM, Jesse <
> [email protected]>
> > >>> wrote:
> >
> > >>> > >> If you have a lot of fixes to it, I would like to give it a
> shot.
> > >>> > >> Our app is an extjs app so it is pretty heavy on javascript...
> If
> > >>> you
> > >>> > >> fixed 1/4 of the event firing issues that would help in a big
> way!
> >
> > >>> > >> Let me know when you get that merged.
> >
> > >>> > >> Thanks,
> > >>> > >> Jesse
> >
> > >>> > >> On Aug 25, 1:22 pm, Jian Fang <[email protected]> wrote:
> > >>> > >> > Yes, Tellurium Engine is still an experimental feature and we
> > >>> expected
> > >>> > >> > feedbacks
> > >>> > >> > from users so that we can improve it. But very few feedback so
> > >>> far,
> > >>> > >> which
> > >>> > >> > does not motivate
> > >>> > >> > us to go faster. But the new Engine is our focus and once the
> Test
> > >>> > >> Script
> > >>> > >> > runner, telluriumWorks,
> > >>> > >> > is in RC stage, we will go back to work on the Engine. If you
> are
> > >>> in
> > >>> > >> urgent
> > >>> > >> > need, I can merge
> > >>> > >> > the changes from Tellurium IDE back to the Engine project soon
> > >>> (this
> > >>> > >> week,
> > >>> > >> > to be more specific).
> >
> > >>> > >> > Thanks,
> >
> > >>> > >> > Jian
> >
> > >>> > >> > On Wed, Aug 25, 2010 at 1:57 PM, Jesse <
> > >>> [email protected]>
> > >>> > >> wrote:
> > >>> > >> > > I guess I didn’t realize that it was an experimental
> feature.  I
> > >>> don’t
> > >>> > >> > > think that was noted in the documentation.   I am actually
> > >>> seeing a
> > >>> > >> > > several issues (runny any browser) related to event firing
> while
> > >>> using
> > >>> > >> > > the tellurium engine.    Have you made any progress in the
> last
> > >>> few
> > >>> > >> > > weeks?  If so, I would like to pull down your changes and
> give
> > >>> it a
> > >>> > >> > > shot.
> >
> > >>> > >> > > IE test coverage is pretty important for our project…
> Currently
> > >>> we are
> > >>> > >> > > not really getting any from using Tellurium.   The grouping
> of
> > >>> UI
> > >>> > >> > > elements is pretty slick, but it makes the selectors too
> complex
> > >>> for
> > >>> > >> > > IE to handle quickly.   It’s kind of a deal breaker for us
> if
> > >>> our
> > >>> > >> > > tests don’t run well in IE.
> >
> > >>> > >> > > It feels like you are headed toward a working solution with
> the
> > >>> > >> > > tellurium engine, but it isn’t quite ready for prime time
> yet.
> > >>> It
> > >>> > >> > > seems like your project has a wide umbrella of
> tasks/projects.
> > >>>  Where
> > >>> > >> > > does tellurium engine development fall on your priority
> list?
> >
> > >>> > >> > > If you can let me know, it would be helpful.
> >
> > >>> > >> > > Thanks,
> > >>> > >> > > Jesse
> >
> > >>> > >> > > On Aug 12, 6:37 pm, Jian Fang <[email protected]>
> wrote:
> > >>> > >> > > > Thanks, very interesting topic.
> >
> > >>> > >> > > > The Tellurium new APIs are still experimental and need
> more
> > >>> work.
> > >>> > >> The
> > >>> > >> > > speed
> > >>> > >> > > > improvement
> > >>> > >> > > > comes from three factors:
> >
> > >>> > >> > > > 1) Locate whole UI module, cache it, and re-use it later,
> > >>> which
> > >>> > >> saves
> > >>> > >> > > time
> > >>> > >> > > > for locating
> > >>> > >> > > > 2) Macro command to bundle multiple API calls into one
> call,
> > >>> which
> > >>> > >> saves
> > >>> > >> > > > time for round trip to Selenium server
> > >>> > >> > > > 3) jQuery selector as the default locator if not using UI
> > >>> module
> > >>> > >> cache.
> >
> > >>> > >> > > > Perhaps, you could try to use Macro command to reduce some
> > >>> round
> > >>> > >> trip
> > >>> > >> > > time
> > >>> > >> > > > and use cache to avoid
> > >>> > >> > > > re-locating.
> >
> > >>> > >> > > > Initially, we thought jQuery event trigger mechanism
> should
> > >>> work to
> > >>> > >> > > simulate
> > >>> > >> > > > user events, but if fact sometimes, they don't.
> > >>> > >> > > > We are going to a Javascript library called syn.js to
> improve
> > >>> that.
> > >>> > >> Hope
> > >>> > >> > > > that could solve many event fire issues
> > >>> > >> > > > in Tellurium new Engine.
> >
> > >>> > >> > > > For the second issue, the error is really caused by the
> fact
> > >>> that
> > >>> > >> the
> > >>> > >> > > Engine
> > >>> > >> > > > found two matches of your UI module
> > >>> > >> > > > in the runtime DOM. You could use the following command to
> see
> > >>> more
> > >>> > >> > > details:
> >
> > >>> > >> > > > validate(uid)
> >
> > >>> > >> > > > I am busy with Tellurium IDE, which include some
> improvement
> > >>> of the
> > >>> > >> new
> > >>> > >> > > > Engine. (You are welcome to try Tellurium IDE and it
> > >>> > >> > > > use Tellurium new Engine only to run tests, no more
> selenium
> > >>> code).
> > >>> > >> I
> > >>> > >> > > will
> > >>> > >> > > > merge the changes back to the new Engine project once I
> get
> > >>> the RC1
> > >>> > >> > > release
> > >>> > >> > > > out.
> >
> > >>> > >> > > > Thanks,
> >
> > >>> > >> > > > Jian
> >
> > >>> > >> > > > On Thu, Aug 12, 2010 at 6:27 PM, Jesse <
> > >>> [email protected]>
> > >>> > >> > > wrote:
> > >>> > >> > > > > I am trying to get our test running faster in IE… From
> > >>> looking at
> > >>> > >> your
> > >>> > >> > > > > documentation and forum posts, it appears that your
> recent
> > >>> release
> > >>> > >> > > > > addresses many of the performance problems.
> >
> > >>> > >> > > > > So… I decided to get with the times and upgraded from an
> old
> > >>> > >> 0.7.0-
> > >>> > >> > > > > SNAPSHOT (from December) to the 0.7.0 release.  I am
> running
> > >>> into
> > >>> > >> a
> > >>> > >> > > > > few troubles with the new engine & API.
> >
> > >>> > >> > > > > Let me make sure I understand all these new settings.
>  We
> > >>> now have
> > >>> > >> a
> > >>> > >> > > > > useCssSelectors method which will make sure I use css
> > >>> locators not
> > >>> > >> > > > > xpath locators in selenium.  Not using xpath selectors
> > >>> should help
> > >>> > >> > > > > with IE slowness, but it is not quite a sliver bullet.
> >
> > >>> > >> > > > > Above and beyond that, we now have the useTelluriumApi
> > >>> method.
> > >>> > >>  The
> > >>> > >> > > > > tellurium api is a reimplementation of selenium’s api.
>  Most
> > >>> of
> > >>> > >> the
> > >>> > >> > > > > performance improvements come from using jquery to
> select
> > >>> elements
> > >>> > >> > > > > instead of selenium’s locators.
> >
> > >>> > >> > > > > There are a lot of options/settings, just wanted to make
> > >>> sure I
> > >>> > >> got it
> > >>> > >> > > > > right….. feel free to correct me!
> >
> > >>> > >> > > > > After the upgrade and playing around with the config
> options
> > >>> this
> > >>> > >> is
> > >>> > >> > > > > what I am running into:
> >
> > >>> > >> > > > > My test runs great with the selenium API but once I
> switch
> > >>> to the
> > >>> > >> > > > > Tellurium API… I run into a couple of problems.  One is
> the
> > >>> > >> keyType
> > >>> > >> > > > > command.  It does not seem to actually fire the keyDown,
> > >>> keyPress,
> > >>> > >> > > > > keyUp events in the browser.  I can see the events in
> the
> > >>> logs…
> > >>> > >> but
> > >>> > >> > > > > the javascript events never fire in the app.  (nice job
> on
> > >>> the
> > >>> > >> > > > > improved logging btw!  Very helpful)
> >
> > >>> > >> > > > > I can wrap the the keyType like so:
> > >>> > >> > > > >        useTelluriumApi(false)
> > >>> > >> > > > >        keyType “locStr”, “text”
> > >>> > >> > > > >        useTelluriumApi(true)
> >
> > >>> > >> > > > > The workaround gets the events to fire, but that causes
> IE
> > >>> to run
> > >>> > >> > > > > really slow again..
> >
> > >>> > >> > > > > here are my logs, you can see the clock times are pretty
> > >>> bad.
> > >>> > >> > > > > TE: Name: useTeApi, start: 1281642600893, duration: 31ms
> > >>> > >> > > > > TE: Name: useTeApi, start: 1281642600893, duration: 31ms
> > >>> > >> > > > > TE: Name: mouseOver, start: 1281642600940, duration:
> 8427ms
> > >>> > >> > > > > TE: Name: mouseOver, start: 1281642600940, duration:
> 8427ms
> > >>> > >> > > > > TE: Name: fireEvent, start: 1281642609367, duration:
> 8412ms
> > >>> > >> > > > > TE: Name: fireEvent, start: 1281642609367,
> >
> > ...
> >
> > read more »
>
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