On Sun, 22 Jan 2006 21:37:52 +0100 Joris van der Hoeven <[EMAIL PROTECTED]> wrote:
> On Sun, Jan 22, 2006 at 09:09:25AM +0000, Felix Breuer wrote: > > 1) d.r.d. > > > > What are the plans for data relation descriptions? Is anybody working on > > a specification/design document? What has already been implemented? And, > > most importantly, what is the general concept behind them? > > The D.R.D. is a D.T.D. *plus* additional logical properties of the D.T.D. > For instance, you may wish to say which tags are "sectional tags", > so that sectional cursor motion can be implemented in a straightforward way > or so that they can be exported in a uniform way to LaTeX. > Currently, the D.R.D. mainly manages important properties like > the arity of a tag, which children are accessible by the cursor, etc. > More things, like block/inline properties and environment variables > should be added within not too long. Documentation should also be > completed slowly but surely. I read the chapter in the manual about D.R.D.s and I am looking forward to "a more complete formal description of D.R.D.s". In the light of the literate programming discussion: Is it possible to define a D.R.D. that says "the contents of this tag are supposed to be serialized verbatim when using the literate serialization mechanism"? > > 2) scripting language independence > > > > I think something was mentioned about making it possible to script > > TeXmacs with other languages than scheme. What became of this? > > At the moment, I have no time for this. I would already be happy to > have a decent and well document interface in Scheme. I also more and > more believe that Scheme is a great scripting language for TeXmacs. I can live with Scheme. I was just asking out of interest. More important than a different language would be a more complete documentation of the TeXmacs API, but I can understand that this is a lot of work. > > 3) OpenGL backend > > > > Also, I remember something about creating an OpenGL drawing backend > > for TeXmacs. This would interest me a lot, especially if this would > > make it possible to link my own OpenGL apps against TeXmacs and have > > TeXmacs do the text layout and rendering for me. :) > > This will be under thorough discussion with Henri Lesourd as soon as > version 1.0 of the graphics mode will be ready. Good. I will join the discussion then. Thanks again, Felix _______________________________________________ Texmacs-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/texmacs-dev
